-
Notifications
You must be signed in to change notification settings - Fork 61
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Loading VDF crash Win 10 #369
Comments
Hi! Thanks for the report, may I ask you which release are you experiencing this on? This looks like a bug with PhysFS, so I'm going to need to do some investigation before forwarding to their mailing list |
I remember a bug in Physfs, which could be experienced on windows 10 systems. A switch to a newer Physfs mirror should solve this problem. Just saw, we are using an own Mercurial copy of physfs. |
My top preference would be to actually write a CMake script to find any existing PhysFS install or point it to where a build exists, rather than using a submodule. In absence of that, if the git repo is updated quickly enough it is fine for me |
When I try to start the game, it closes immediately. Console output:
The crash is caused in a function char * __PHYSFS_platformCalcUserDir(void) in file physfs_platform_windows.c
This element of code should fail but it doesn't. Second parameter is set to '\0'
Later it causes access violations and game crashes.
The text was updated successfully, but these errors were encountered: