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# Plugins | ||
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The benchmark module supports a flexible plugin system that | ||
allows you to extend its functionality by adding custom plugins. | ||
This documentation explains how to create, validate, and use | ||
plugins within the benchmarking framework. | ||
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[V8NeverOptimizePlugin](#class-v8neveroptimizeplugin) is enabled by default. | ||
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## Structure | ||
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Each plugin is expected to follow a specific structure with required methods | ||
for integration into the benchmark module. The plugins are required to define | ||
the following methods: | ||
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* `isSupported()`: This method checks if the plugin can run in the | ||
current environment. If the plugin uses features specific to certain | ||
environments (e.g., V8 engine features), it should return `true` if those | ||
features are available and `false` otherwise. | ||
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* `toString()`: This method should return a string representation of the plugin. | ||
It’s used for logging and error messages. | ||
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In addition to these required methods, plugins can optionally define other | ||
methods based on their functionality, such as `beforeClockTemplate()`, | ||
`afterClockTemplate()`, `onCompleteBenchmark()`, and more. | ||
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## Plugin Methods | ||
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### `isSupported()` (required) | ||
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This method checks if the plugin's functionality is available in the | ||
current environment. For instance, if a plugin uses specific V8 engine commands, | ||
this method ensures the environment supports them. | ||
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### `beforeClockTemplate(varNames)` | ||
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* `varNames` {Object} | ||
* `bench` {string} - Name for the benchmark variable. | ||
* `context` {string} - Name for the context variable. | ||
* `timer` {string} - Name for the timer variable. | ||
* `awaitOrEmpty` {string} - A string with `await` or empty string (`''`). | ||
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Some plugins need to modify or prepare the code before the benchmark starts. | ||
The `beforeClockTemplate()` method allows you to inject code before the timing | ||
process begins. | ||
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This method must return an array where: | ||
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* The first element is a string representing the JavaScript code to be executed | ||
before the benchmark function. | ||
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* The second element (optional) is a string representing a function that will | ||
wrap the benchmark function. This wrapper is used to customize how the | ||
benchmark function is called during execution. | ||
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The wrapped function provides a powerful way to manipulate how the benchmark | ||
is run without directly modifying the benchmark logic. | ||
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```js | ||
beforeClockTemplate() { | ||
let code = ''; | ||
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code += ` | ||
function DoNotOptimize(x) {} | ||
// Prevent DoNotOptimize from optimizing or being inlined. | ||
%NeverOptimizeFunction(DoNotOptimize); | ||
` | ||
return [code, 'DoNotOptimize']; | ||
} | ||
``` | ||
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In this example, the plugin injects the `DoNotOptimize` function and also | ||
provides it as a wrapper for the benchmark function. | ||
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### `afterClockTemplate(varNames)` | ||
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* `varNames` {Object} | ||
* `bench` {string} - Name for the benchmark variable. | ||
* `context` {string} - Name for the context variable. | ||
* `timer` {string} - Name for the timer variable. | ||
* `awaitOrEmpty` {string} - A string with `await` or empty string (`''`). | ||
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After the benchmark runs, this method can inject code to gather performance data | ||
or reset configurations. It must return an array where: | ||
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* The first element is a string containing the JavaScript code to be executed | ||
after the benchmark finishes. | ||
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Unlike `beforeClockTemplate`, `afterClockTemplate` does not support a second | ||
element in the returned array, as it only runs cleanup or data collection code | ||
after the benchmark is executed. | ||
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### `onCompleteBenchmark(result)` | ||
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* `result` {Object} | ||
* `duration` {number} - Benchmark duration | ||
* `count` {number} - Number of iterations | ||
* `context` {Object} - A object used to store results after the benchmark clock | ||
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This method is called when the benchmark completes. Plugins can collect and | ||
process data from the benchmark results in this step. | ||
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### `toString()` (required) | ||
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This method returns a string identifier for the plugin, typically the plugin’s | ||
name. It is used in error messages and logging. | ||
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## Example Plugins | ||
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Here are examples of plugins that follow the required structure and functionality. | ||
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```js | ||
class V8OptimizeOnNextCallPlugin { | ||
isSupported() { | ||
try { | ||
new Function(`%OptimizeFunctionOnNextCall(() => {})`)(); | ||
return true; | ||
} catch (e) { | ||
return false; | ||
} | ||
} | ||
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beforeClockTemplate({ awaitOrEmpty, bench }) { | ||
let code = ''; | ||
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code += `%OptimizeFunctionOnNextCall(${ bench }.fn);\n`; | ||
code += `${ awaitOrEmpty }${ bench }.fn();\n`; | ||
code += `${ awaitOrEmpty }${ bench }.fn();\n`; | ||
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return [code]; | ||
} | ||
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toString() { | ||
return 'V8OptimizeOnNextCallPlugin'; | ||
} | ||
} | ||
``` | ||
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## Official Plugins | ||
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This is a list of official plugins that can be fetched when requiring | ||
`bench-node` module. | ||
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```js | ||
const { V8OptimizeOnNextCallPlugin, Suite } = require('bench-node'); | ||
const suite = new Suite({ | ||
plugins: [new V8OptimizeOnNextCallPlugin()], | ||
}) | ||
``` | ||
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### Class: `V8OptimizeOnNextCallPlugin` | ||
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The `V8OptimizeOnNextCallPlugin` triggers the V8 engine to optimize the | ||
function before it is called. This can improve performance in repeated | ||
benchmarks. | ||
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### Class: `V8NeverOptimizePlugin` | ||
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The `V8NeverOptimizePlugin` prevents the V8 engine from optimizing or inlining | ||
a function, useful when you want to benchmark functions without any | ||
optimization. | ||
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### Class: `V8GetOptimizationStatus` | ||
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The `V8GetOptimizationStatus` plugin collects the V8 engine's optimization | ||
status for a given function after it has been benchmarked. |