Thank you for installing the Unity Google Analytics for Firebase SDK. The Analytics guide provides instructions to configure a Unity project.
Google Analytics for Firebase collects usage and behavior data for your game.
The SDK logs two primary types of information:
- Events. What is happening in your game, such as user actions, system events, or errors.
- User properties. Attributes you define to describe segments of your user base, such as language preference or geographic location.
Google Analytics automatically logs some events and user properties; you don't need to add any code to enable them. If your app needs to collect additional data, you can set up to 25 different Analytics user properties and log up to 500 different Analytics event types in your app. There is no limit on the total volume of events your app logs.
This SDK is distributed with a sample project under the
Assets/Firebase/Sample/Analytics
directory. To configure and run the sample,
follow the instructions in Assets/Firebase/Sample/Analytics/readme.md
.
Mecha Hamster is provided as a demo which showcases the integration of multiple Firebase features within a single game. The source is available on GitHub, and the live application is available for iOS on the App Store and for Android on the (Google Play Store)[https://play.google.com/store/apps/details?id=com.google.fpl.mechahamster&hl=en].