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com.google.firebase.crashlytics@12.2.1
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3,775 changes: 1,890 additions & 1,885 deletions CHANGELOG.md

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Get Started with Firebase Crashlytics
========================================

Thank you for installing the Firebase Crashlytics Unity SDK. The
[Crashlytics guide](https://firebase.google.com/docs/crashlytics/get-started)
provides instructions to configure a Unity project.

# Overview

You can use
[Firebase Crashlytics](https://firebase.google.com/products/crashlytics/)
to help you track, prioritize, and fix stability issues that erode app quality,
in realtime. Spend less time triaging and troubleshooting crashes and more time
building app features that delight users.

# Using the Sample

This SDK is distributed with a sample project under the
`Assets/Firebase/Sample/Crashlytics` directory. To configure and run the sample,
follow the instructions in `Assets/Firebase/Sample/Crashlytics/readme.md`.

# Demos

[Mecha Hamster](https://github.com/google/mechahamster) is provided as a demo
which showcases the integration of multiple Firebase features within a single
game. The source is available on
[GitHub](https://github.com/google/mechahamster), and the live application
is available for iOS on the
[App Store](https://itunes.apple.com/us/app/mechahamster/id1286046770?mt=8&ign-mpt=uo%3D4)
and for Android on the
(Google Play Store)[https://play.google.com/store/apps/details?id=com.google.fpl.mechahamster&hl=en].

# Links

* [Homepage](https://firebase.google.com/games/)
* [Contact](https://firebase.google.com/support/contact/)
* [Unity Quickstart Samples](https://github.com/firebase/quickstart-unity)

# Discussion

* [Stack overflow](https://stackoverflow.com/questions/tagged/firebase)
* [Slack community](https://firebase-community.slack.com/)
* [Google groups](https://groups.google.com/forum/#!forum/firebase-talk)
Get Started with Firebase Crashlytics
========================================

Thank you for installing the Firebase Crashlytics Unity SDK. The
[Crashlytics guide](https://firebase.google.com/docs/crashlytics/get-started)
provides instructions to configure a Unity project.

# Overview

You can use
[Firebase Crashlytics](https://firebase.google.com/products/crashlytics/)
to help you track, prioritize, and fix stability issues that erode app quality,
in realtime. Spend less time triaging and troubleshooting crashes and more time
building app features that delight users.

# Using the Sample

This SDK is distributed with a sample project under the
`Assets/Firebase/Sample/Crashlytics` directory. To configure and run the sample,
follow the instructions in `Assets/Firebase/Sample/Crashlytics/readme.md`.

# Demos

[Mecha Hamster](https://github.com/google/mechahamster) is provided as a demo
which showcases the integration of multiple Firebase features within a single
game. The source is available on
[GitHub](https://github.com/google/mechahamster), and the live application
is available for iOS on the
[App Store](https://itunes.apple.com/us/app/mechahamster/id1286046770?mt=8&ign-mpt=uo%3D4)
and for Android on the
(Google Play Store)[https://play.google.com/store/apps/details?id=com.google.fpl.mechahamster&hl=en].

# Links

* [Homepage](https://firebase.google.com/games/)
* [Contact](https://firebase.google.com/support/contact/)
* [Unity Quickstart Samples](https://github.com/firebase/quickstart-unity)

# Discussion

* [Stack overflow](https://stackoverflow.com/questions/tagged/firebase)
* [Slack community](https://firebase-community.slack.com/)
* [Google groups](https://groups.google.com/forum/#!forum/firebase-talk)
2 changes: 1 addition & 1 deletion Firebase/Editor/CrashlyticsDependencies.xml
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</androidPackage>
<androidPackage spec="com.google.firebase:firebase-analytics:22.0.2">
</androidPackage>
<androidPackage spec="com.google.firebase:firebase-crashlytics-unity:12.2.0">
<androidPackage spec="com.google.firebase:firebase-crashlytics-unity:12.2.1">
<repositories>
<repository>Assets/Firebase/m2repository</repository>
</repositories>
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Assets/Firebase/Plugins/Firebase.Crashlytics.pdb
Assets/Firebase/Plugins/iOS/Firebase.Crashlytics.dll
Assets/Firebase/Plugins/iOS/Firebase.Crashlytics.pdb
Assets/Firebase/m2repository/com/google/firebase/firebase-crashlytics-unity/12.2.0/firebase-crashlytics-unity-12.2.0.pom
Assets/Firebase/m2repository/com/google/firebase/firebase-crashlytics-unity/12.2.0/firebase-crashlytics-unity-12.2.0.srcaar
Assets/Firebase/m2repository/com/google/firebase/firebase-crashlytics-unity/12.2.1/firebase-crashlytics-unity-12.2.1.pom
Assets/Firebase/m2repository/com/google/firebase/firebase-crashlytics-unity/12.2.1/firebase-crashlytics-unity-12.2.1.srcaar
Assets/Firebase/m2repository/com/google/firebase/firebase-crashlytics-unity/maven-metadata.xml
Assets/Plugins/iOS/Firebase/libFirebaseCppCrashlytics.a
Assets/Plugins/tvOS/Firebase/libFirebaseCppCrashlytics.a
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Expand Up @@ -5,7 +5,7 @@ http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.google.firebase</groupId>
<artifactId>firebase-crashlytics-unity</artifactId>
<version>12.2.0</version>
<version>12.2.1</version>
<packaging>aar</packaging>
<dependencies>

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<groupId>com.google.firebase</groupId>
<artifactId>firebase-crashlytics-unity</artifactId>
<versioning>
<release>12.2.0</release>
<versions><version>12.2.0</version></versions>
<release>12.2.1</release>
<versions><version>12.2.1</version></versions>
<lastUpdated/>
</versioning>
</metadata>

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