RainsSoft
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- VirtualFileSystem Public Forked from Lurler/VirtualFileSystem
Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their file structure and creating unified file hierarchy while (virtually) overriding any files that have identical paths.
RainsSoft/VirtualFileSystem’s past year of commit activity - simple-json Public Forked from facebook-csharp-sdk/simple-json
JSON library for .NET 2.0+/SL4+/WP7/WindowsStore with optional support for dynamic and DataContract
RainsSoft/simple-json’s past year of commit activity - NetickForUnity Public Forked from NetickNetworking/NetickForUnity
Netick is a C# networking solution for Unity.
RainsSoft/NetickForUnity’s past year of commit activity - realm-dotnet Public Forked from realm/realm-dotnet
Realm is a mobile database: a replacement for SQLite & ORMs
RainsSoft/realm-dotnet’s past year of commit activity - OxGKit Public Forked from michael811125/OxGKit
The OxGKit is a system tool kit commonly used in game development based on Unity design (all are independent tools).
RainsSoft/OxGKit’s past year of commit activity - master-server-toolkit Public Forked from aevien/master-server-toolkit
This is a framework that allows you to create game servers and services for your game inside Unity. It allows you to avoid using third-party services such as Playful, PAN, or Smartfox server. This framework does not claim to be a substitute for all these systems. No way!
RainsSoft/master-server-toolkit’s past year of commit activity - Visual-Lobby-MST-Extension Public Forked from KirKami/Visual-Lobby-MST-Extension
Extention for Unity's Master Server Toolkit for infrastructure like Phantasy Star Online game
RainsSoft/Visual-Lobby-MST-Extension’s past year of commit activity
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