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1.3.0

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@RandomityGuy RandomityGuy released this 04 Dec 19:18
· 4 commits to master since this release

New Rust Edition fixing a load of previous export bugs as well as providing support for Blender 4.0+. Please note that the best version to use this plugin has now become Blender 4.0 and above. There may be some issues in the previous versions.

  • Updated the whole plugin to work on 4.0 and above
  • Rewritten the DIF export module with one written in Rust. Adding more export options to tweak. Please read the README for them.
  • DIFs will now correctly generate BSP Trees for Drop To Ground and Raycasts. If for some reason this results in an infinite loop, try disabling the BSP Tree. (See README)
  • Updated hxDif to fix DIF import bugs
  • Tweaked Import DIF/CSX feature to not triangulate DIF faces.
  • Added option whether to use material name as texture name instead of material's texture file name. This will automatically trim the .0xx numbers from material names.
  • Added a progress bar to see DIF export status.