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Original file line number | Diff line number | Diff line change |
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mission_name Rebel 6: Exodus Road | ||
mission_desc Escape from Yavin with the Empire hot on your trail. | ||
gametype hunt | ||
player_team rebel | ||
player_ship rebel_gunner X/W Y/W | ||
defending_team rebel | ||
rebel_flagship YT1300 | ||
rebel_flagship_name "M.Falcon" | ||
rebel_fighter X/W | ||
rebel_bomber Y/W | ||
empire_fighter T/F | ||
empire_bomber T/I | ||
rebel_waves 1 | ||
empire_waves 7 | ||
rebel_wave_dist 7000 | ||
empire_wave_dist 5000 | ||
player_spawn 4000 0 -300 -1 0 0 | ||
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||
//at 0:01 //if no player ships | ||
//alert r6_dropby.wav Good morning! | ||
//wait 1.3 | ||
//message Nice of you to drop by. | ||
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||
at 0:03 | ||
alert r6_fun.wav Here's where the fun begins... | ||
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||
at 0:08 | ||
spawn rebel Y/W "Gold 1" at 200 150 -10 facing -1 0 0 | ||
wait 0.1 | ||
spawn rebel Y/W "Gold 2" at 200 250 -10 facing -1 0 0 | ||
wait 0.1 | ||
spawn rebel CRV "Korolev" at 0 200 -10 facing -1 0 0 | ||
wait 0.5 | ||
spawn rebel Y/W "Gold 3" at -500 400 -20 facing -1 0 0 | ||
wait 0.1 | ||
spawn rebel Y/W "Gold 4" at -500 600 -20 facing -1 0 0 | ||
wait 0.1 | ||
spawn rebel FRG "Redemption" at -800 500 -20 facing -1 0 0 | ||
wait 2 | ||
spawn rebel CRS "Independence" at -2500 -1000 500 facing -1 0 0 | ||
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||
on hit "M.Falcon" | ||
wait 1.5 | ||
alert r6_1100fire.wav Eleven o'clock! Fire! | ||
hit1 true | ||
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||
on damaged "M.Falcon" while ( alive "M.Falcon" ) and ( hit1 true ) | ||
wait 2 | ||
alert r6_dontworry.wav Don't worry! | ||
wait 0.8 | ||
message She'll hold together. | ||
hit2 true | ||
hit1 false | ||
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||
on damaged "M.Falcon" while ( alive "M.Falcon" ) and ( hit2 true ) | ||
wait 2 | ||
alert r6_dontworry.wav Hear me, baby? | ||
wait 0.5 | ||
message Hold together. | ||
hit3 true | ||
hit2 false | ||
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||
on destroyed "M.Falcon" | ||
hit1 false | ||
hit2 false | ||
hit3 false | ||
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||
on empire destroyed by player turret | ||
wait 2 | ||
alert r6_cocky.wav Great kid! | ||
wait 0.8 | ||
message Don't get cocky. | ||
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||
on empire destroyed by "M.Falcon" | ||
wait 1.5 | ||
alert r6_haha.wav Hahaaa! | ||
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||
when ( no empire here ) and ( players alive ) | ||
victory | ||
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on victory | ||
//next_mission rebel7 | ||
wait 3 | ||
alert r1_win2.wav All craft, prepare to jump to hyperspace on my mark. | ||
wait 3.3 | ||
jump ai ships | ||
wait 1 | ||
jump player ships | ||
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||
on defeat | ||
wait 1.5 | ||
alert Silly/failed.wav You blew it, and you took me down with you! | ||
wait 1.5 | ||
message I thought you had great reflexes! | ||
wait 1.7 | ||
message What happened to you?? | ||
wait 0.8 | ||
message I used to have, like, a good pilot! | ||
wait 1.5 | ||
message Man, you're slipping. |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
id FRT | ||
name Freighter | ||
category capital | ||
team any | ||
radius 75 | ||
speed 25 | ||
accel 8 | ||
roll 5 4 | ||
pitch 4 3 | ||
yaw 4 3 | ||
health 1500 | ||
shield 2000 | ||
recover 30 | ||
recharge 1 | ||
ramming 2000 | ||
explode 0.1 | ||
engine 9 0 -51.6 engine_blue.ani 7 1 1 1 0.333 | ||
engine 6 0 -51.7 engine_blue.ani 7 1 1 1 0.333 | ||
engine 3 0 -51.8 engine_blue.ani 7 1 1 1 0.333 | ||
engine 0 0 -51.9 engine_blue.ani 7 1 1 1 0.333 | ||
engine -3 0 -51.8 engine_blue.ani 7 1 1 1 0.333 | ||
engine -6 0 -51.7 engine_blue.ani 7 1 1 1 0.333 | ||
engine -9 0 -51.6 engine_blue.ani 7 1 1 1 0.333 | ||
model freighter.obj | ||
model_collision freighter.obj | ||
cockpit freighter.obj 0 10 37 | ||
model_scale 0.022 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,36 @@ | ||
id T/I-I | ||
name TIE Interceptor (Ion) | ||
squadron Sigma | ||
category fighter | ||
team empire | ||
secret | ||
radius 4.4 | ||
speed 220 | ||
accel 125 | ||
roll 135 125 | ||
pitch 85 70 | ||
yaw 65 50 | ||
roll_change 385 360 | ||
pitch_change 350 280 | ||
yaw_change 335 270 | ||
health 91 | ||
shield 0 | ||
ramming 500 | ||
explode 1 | ||
weapon ion_cannon 2.7775 1.056 6.1 | ||
weapon ion_cannon -2.7775 -1.056 6.1 | ||
weapon ion_cannon -2.7775 1.056 6.1 | ||
weapon ion_cannon 2.7775 -1.056 6.1 | ||
firetime ion_cannon 0.25 | ||
engine 0.88 0.03 -0.94 engine_yellow.ani 0.4 1 0.1 0.1 0.4 | ||
engine -0.88 0.03 -0.94 engine_yellow.ani 0.4 1 0.1 0.1 0.4 | ||
model tie-interceptor.obj | ||
model_collision tie-interceptor_col.obj | ||
cockpit tie-interceptor_cockpit_vr.obj 0 0 0.07 | ||
cockpit_vr tie-interceptor_cockpit_vr.obj 0 0.1 -0.1 | ||
model_scale 0.022 | ||
glance 85 0 | ||
selfie 16 | ||
flyby 20 tie_slow.wav | ||
flyby 200 tie_med.wav | ||
flyby 250 tie_fast.wav |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,31 @@ | ||
id TRN | ||
name Stormtrooper Transport | ||
squadron Epsilon | ||
category transport | ||
team empire | ||
radius 9 | ||
speed 110 | ||
accel 35 | ||
roll 85 80 | ||
pitch 50 40 | ||
yaw 40 30 | ||
roll_change 160 150 | ||
pitch_change 90 80 | ||
yaw_change 90 80 | ||
health 200 | ||
shield 200 | ||
recover 10 | ||
recharge 5 | ||
ramming 600 | ||
explode 0.9 | ||
weapon laser 0.7 -2 8.5 | ||
weapon laser -0.7 -2 8.5 | ||
engine 2.75 2 -7 engine_blue.png 1.1 1 1 1 0.33 | ||
engine -2.75 2 -7 engine_blue.png 1.1 1 1 1 0.33 | ||
model transport.obj | ||
model_collision transport_col.obj | ||
cockpit transport.obj 0 0.3 10 | ||
model_scale 0.022 | ||
flyby 20 xwing_slow.wav | ||
flyby 170 xwing_med.wav | ||
flyby 210 xwing_fast.wav |
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