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[Render/RenderSystem] The copied frame is the last executed pass'
- The render pass having been executed last is stored in the render graph and used afterward - This is something that will be extremely useful later, e.g. for gamma correction, although it may be a bit too naïve at the moment - The last executed pass may not be the one the user wants to be displayed: there may be several final passes, one debug detached pass that's executed after the main ones, etc
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