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Infection strings
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BenLubar committed Nov 24, 2023
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32 changes: 32 additions & 0 deletions resource/reactivedrop_brazilian.txt
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"[english]rd_compass_east_short" "E"
"rd_compass_west_short" "W"
"[english]rd_compass_west_short" "W"
"asw_infection" "Infection"
"[english]asw_infection" "Infection"
"asw_infection_fp" "Infection First Person"
"[english]asw_infection_fp" "Infection First Person"
"asw_infection_tp" "Infection Third Person"
"[english]asw_infection_tp" "Infection Third Person"
"asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"[english]asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"[english]asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"asw_infection_credit_model" "Custom Zombie Models by Beka"
"[english]asw_infection_credit_model" "Custom Zombie Models by Beka"
"asw_infection_waiting" "Waiting for Players..."
"[english]asw_infection_waiting" "Waiting for Players..."
"asw_infection_newRound" "New round begins..."
"[english]asw_infection_newRound" "New round begins..."
"asw_infection_infected" "%s1 was infected by %s2."
"[english]asw_infection_infected" "%s1 was infected by %s2."
"asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"[english]asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"[english]asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"[english]asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"[english]asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"asw_infection_win_human" "Humans win!"
"[english]asw_infection_win_human" "Humans win!"
"asw_infection_win_zombie" "Zombies win!"
"[english]asw_infection_win_zombie" "Zombies win!"
"asw_infection_survivors" "Survivors: %s1."
"[english]asw_infection_survivors" "Survivors: %s1."
}
}
32 changes: 32 additions & 0 deletions resource/reactivedrop_czech.txt
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"[english]rd_compass_east_short" "E"
"rd_compass_west_short" "W"
"[english]rd_compass_west_short" "W"
"asw_infection" "Infection"
"[english]asw_infection" "Infection"
"asw_infection_fp" "Infection First Person"
"[english]asw_infection_fp" "Infection First Person"
"asw_infection_tp" "Infection Third Person"
"[english]asw_infection_tp" "Infection Third Person"
"asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"[english]asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"[english]asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"asw_infection_credit_model" "Custom Zombie Models by Beka"
"[english]asw_infection_credit_model" "Custom Zombie Models by Beka"
"asw_infection_waiting" "Waiting for Players..."
"[english]asw_infection_waiting" "Waiting for Players..."
"asw_infection_newRound" "New round begins..."
"[english]asw_infection_newRound" "New round begins..."
"asw_infection_infected" "%s1 was infected by %s2."
"[english]asw_infection_infected" "%s1 was infected by %s2."
"asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"[english]asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"[english]asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"[english]asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"[english]asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"asw_infection_win_human" "Humans win!"
"[english]asw_infection_win_human" "Humans win!"
"asw_infection_win_zombie" "Zombies win!"
"[english]asw_infection_win_zombie" "Zombies win!"
"asw_infection_survivors" "Survivors: %s1."
"[english]asw_infection_survivors" "Survivors: %s1."
}
}
32 changes: 32 additions & 0 deletions resource/reactivedrop_danish.txt
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"[english]rd_compass_east_short" "E"
"rd_compass_west_short" "W"
"[english]rd_compass_west_short" "W"
"asw_infection" "Infection"
"[english]asw_infection" "Infection"
"asw_infection_fp" "Infection First Person"
"[english]asw_infection_fp" "Infection First Person"
"asw_infection_tp" "Infection Third Person"
"[english]asw_infection_tp" "Infection Third Person"
"asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"[english]asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"[english]asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"asw_infection_credit_model" "Custom Zombie Models by Beka"
"[english]asw_infection_credit_model" "Custom Zombie Models by Beka"
"asw_infection_waiting" "Waiting for Players..."
"[english]asw_infection_waiting" "Waiting for Players..."
"asw_infection_newRound" "New round begins..."
"[english]asw_infection_newRound" "New round begins..."
"asw_infection_infected" "%s1 was infected by %s2."
"[english]asw_infection_infected" "%s1 was infected by %s2."
"asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"[english]asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"[english]asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"[english]asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"[english]asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"asw_infection_win_human" "Humans win!"
"[english]asw_infection_win_human" "Humans win!"
"asw_infection_win_zombie" "Zombies win!"
"[english]asw_infection_win_zombie" "Zombies win!"
"asw_infection_survivors" "Survivors: %s1."
"[english]asw_infection_survivors" "Survivors: %s1."
}
}
32 changes: 32 additions & 0 deletions resource/reactivedrop_dutch.txt
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"[english]rd_compass_east_short" "E"
"rd_compass_west_short" "W"
"[english]rd_compass_west_short" "W"
"asw_infection" "Infection"
"[english]asw_infection" "Infection"
"asw_infection_fp" "Infection First Person"
"[english]asw_infection_fp" "Infection First Person"
"asw_infection_tp" "Infection Third Person"
"[english]asw_infection_tp" "Infection Third Person"
"asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"[english]asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"[english]asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"asw_infection_credit_model" "Custom Zombie Models by Beka"
"[english]asw_infection_credit_model" "Custom Zombie Models by Beka"
"asw_infection_waiting" "Waiting for Players..."
"[english]asw_infection_waiting" "Waiting for Players..."
"asw_infection_newRound" "New round begins..."
"[english]asw_infection_newRound" "New round begins..."
"asw_infection_infected" "%s1 was infected by %s2."
"[english]asw_infection_infected" "%s1 was infected by %s2."
"asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"[english]asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"[english]asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"[english]asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"[english]asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"asw_infection_win_human" "Humans win!"
"[english]asw_infection_win_human" "Humans win!"
"asw_infection_win_zombie" "Zombies win!"
"[english]asw_infection_win_zombie" "Zombies win!"
"asw_infection_survivors" "Survivors: %s1."
"[english]asw_infection_survivors" "Survivors: %s1."
}
}
17 changes: 17 additions & 0 deletions resource/reactivedrop_english.txt
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"rd_compass_south_short" "S"
"rd_compass_east_short" "E"
"rd_compass_west_short" "W"

"asw_infection" "Infection"
"asw_infection_fp" "Infection First Person"
"asw_infection_tp" "Infection Third Person"
"asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"asw_infection_credit_model" "Custom Zombie Models by Beka"
"asw_infection_waiting" "Waiting for Players..."
"asw_infection_newRound" "New round begins..."
"asw_infection_infected" "%s1 was infected by %s2."
"asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"asw_infection_win_human" "Humans win!"
"asw_infection_win_zombie" "Zombies win!"
"asw_infection_survivors" "Survivors: %s1."
}
}
32 changes: 32 additions & 0 deletions resource/reactivedrop_finnish.txt
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"[english]rd_compass_east_short" "E"
"rd_compass_west_short" "W"
"[english]rd_compass_west_short" "W"
"asw_infection" "Infection"
"[english]asw_infection" "Infection"
"asw_infection_fp" "Infection First Person"
"[english]asw_infection_fp" "Infection First Person"
"asw_infection_tp" "Infection Third Person"
"[english]asw_infection_tp" "Infection Third Person"
"asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"[english]asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"[english]asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"asw_infection_credit_model" "Custom Zombie Models by Beka"
"[english]asw_infection_credit_model" "Custom Zombie Models by Beka"
"asw_infection_waiting" "Waiting for Players..."
"[english]asw_infection_waiting" "Waiting for Players..."
"asw_infection_newRound" "New round begins..."
"[english]asw_infection_newRound" "New round begins..."
"asw_infection_infected" "%s1 was infected by %s2."
"[english]asw_infection_infected" "%s1 was infected by %s2."
"asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"[english]asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"[english]asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"[english]asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"[english]asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"asw_infection_win_human" "Humans win!"
"[english]asw_infection_win_human" "Humans win!"
"asw_infection_win_zombie" "Zombies win!"
"[english]asw_infection_win_zombie" "Zombies win!"
"asw_infection_survivors" "Survivors: %s1."
"[english]asw_infection_survivors" "Survivors: %s1."
}
}
32 changes: 32 additions & 0 deletions resource/reactivedrop_french.txt
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"[english]rd_compass_east_short" "E"
"rd_compass_west_short" "W"
"[english]rd_compass_west_short" "W"
"asw_infection" "Infection"
"[english]asw_infection" "Infection"
"asw_infection_fp" "Infection First Person"
"[english]asw_infection_fp" "Infection First Person"
"asw_infection_tp" "Infection Third Person"
"[english]asw_infection_tp" "Infection Third Person"
"asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"[english]asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"[english]asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"asw_infection_credit_model" "Custom Zombie Models by Beka"
"[english]asw_infection_credit_model" "Custom Zombie Models by Beka"
"asw_infection_waiting" "Waiting for Players..."
"[english]asw_infection_waiting" "Waiting for Players..."
"asw_infection_newRound" "New round begins..."
"[english]asw_infection_newRound" "New round begins..."
"asw_infection_infected" "%s1 was infected by %s2."
"[english]asw_infection_infected" "%s1 was infected by %s2."
"asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"[english]asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"[english]asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"[english]asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"[english]asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"asw_infection_win_human" "Humans win!"
"[english]asw_infection_win_human" "Humans win!"
"asw_infection_win_zombie" "Zombies win!"
"[english]asw_infection_win_zombie" "Zombies win!"
"asw_infection_survivors" "Survivors: %s1."
"[english]asw_infection_survivors" "Survivors: %s1."
}
}
32 changes: 32 additions & 0 deletions resource/reactivedrop_german.txt
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"[english]rd_compass_east_short" "E"
"rd_compass_west_short" "W"
"[english]rd_compass_west_short" "W"
"asw_infection" "Infection"
"[english]asw_infection" "Infection"
"asw_infection_fp" "Infection First Person"
"[english]asw_infection_fp" "Infection First Person"
"asw_infection_tp" "Infection Third Person"
"[english]asw_infection_tp" "Infection Third Person"
"asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"[english]asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"[english]asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"asw_infection_credit_model" "Custom Zombie Models by Beka"
"[english]asw_infection_credit_model" "Custom Zombie Models by Beka"
"asw_infection_waiting" "Waiting for Players..."
"[english]asw_infection_waiting" "Waiting for Players..."
"asw_infection_newRound" "New round begins..."
"[english]asw_infection_newRound" "New round begins..."
"asw_infection_infected" "%s1 was infected by %s2."
"[english]asw_infection_infected" "%s1 was infected by %s2."
"asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"[english]asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"[english]asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"[english]asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"[english]asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"asw_infection_win_human" "Humans win!"
"[english]asw_infection_win_human" "Humans win!"
"asw_infection_win_zombie" "Zombies win!"
"[english]asw_infection_win_zombie" "Zombies win!"
"asw_infection_survivors" "Survivors: %s1."
"[english]asw_infection_survivors" "Survivors: %s1."
}
}
32 changes: 32 additions & 0 deletions resource/reactivedrop_hungarian.txt
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"[english]rd_compass_east_short" "E"
"rd_compass_west_short" "W"
"[english]rd_compass_west_short" "W"
"asw_infection" "Infection"
"[english]asw_infection" "Infection"
"asw_infection_fp" "Infection First Person"
"[english]asw_infection_fp" "Infection First Person"
"asw_infection_tp" "Infection Third Person"
"[english]asw_infection_tp" "Infection Third Person"
"asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"[english]asw_infection_desc" "Human team wins by surviving. Zombie team wins by infecting all human players."
"asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"[english]asw_infection_credit_script" "Challenge Script by ModdedMarionette"
"asw_infection_credit_model" "Custom Zombie Models by Beka"
"[english]asw_infection_credit_model" "Custom Zombie Models by Beka"
"asw_infection_waiting" "Waiting for Players..."
"[english]asw_infection_waiting" "Waiting for Players..."
"asw_infection_newRound" "New round begins..."
"[english]asw_infection_newRound" "New round begins..."
"asw_infection_infected" "%s1 was infected by %s2."
"[english]asw_infection_infected" "%s1 was infected by %s2."
"asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"[english]asw_infection_lastStand_on" "Last Stand mode is now available to the Humans."
"asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"[english]asw_infection_lastStand_key" "Hold Melee key to activate Last Stand mode"
"asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"[english]asw_infection_lastStand_used" "%s1 activated Last Stand mode."
"asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"[english]asw_infection_lastStand_timeAdd" "+60 seconds to the match timer."
"asw_infection_win_human" "Humans win!"
"[english]asw_infection_win_human" "Humans win!"
"asw_infection_win_zombie" "Zombies win!"
"[english]asw_infection_win_zombie" "Zombies win!"
"asw_infection_survivors" "Survivors: %s1."
"[english]asw_infection_survivors" "Survivors: %s1."
}
}
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