Randomizes a gradient based on the previously determined pixels.
-range limits (from starting color, and from total RGB values) -sensitivity adjustment -alphas that you can crop, resize, and place. -save RGB channels individually
the randomization is relatively linear, while the RGB values are unpredictable, the pattern is relatively consistent, this will change in other variations.
I am currently experimenting with other forms of pattern generation and gradients. they will be linked here when complete.
-Voronoi diagrams (https://en.wikipedia.org/wiki/Voronoi_diagram) -Linear gradients with user-defined change functions -Combining linear gradients -Angled gradients
my final goal is to combine all of this into one application with an intuitive GUI and easy-to-use basic functions. As well as giving the user control over as much as possible in some sort of advanced mode.