Skip to content

Commit

Permalink
Deploying to gh_pages from @ e923bf1 🚀
Browse files Browse the repository at this point in the history
  • Loading branch information
luukieboy committed Feb 9, 2024
1 parent 183bd0f commit c0ac061
Show file tree
Hide file tree
Showing 261 changed files with 6,725 additions and 4,310 deletions.
86 changes: 44 additions & 42 deletions annotated.html

Large diffs are not rendered by default.

4 changes: 3 additions & 1 deletion annotated_dup.js

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

2 changes: 1 addition & 1 deletion classes.html
Original file line number Diff line number Diff line change
Expand Up @@ -95,7 +95,7 @@
<dd><a class="el" href="da/d39/classrtt_1_1world_1_1World.html#d6/de5/structrtt_1_1world_1_1World_1_1AcquireInfo">World::AcquireInfo</a> (<a class="el" href="db/d1b/namespacertt_1_1world.html">rtt::world</a>)</dd><dd><a class="el" href="dd/dff/classrtt_1_1ai_1_1stp_1_1play_1_1AggressiveStopFormation.html">AggressiveStopFormation</a> (<a class="el" href="d8/d32/namespacertt_1_1ai_1_1stp_1_1play.html">rtt::ai::stp::play</a>)</dd><dd><a class="el" href="dc/d0b/classrtt_1_1AnglePID.html">AnglePID</a> (<a class="el" href="dc/d8f/namespacertt.html">rtt</a>)</dd><dd><a class="el" href="db/df2/classrtt_1_1ai_1_1stp_1_1play_1_1Attack.html">Attack</a> (<a class="el" href="d8/d32/namespacertt_1_1ai_1_1stp_1_1play.html">rtt::ai::stp::play</a>)</dd><dd><a class="el" href="df/de8/classrtt_1_1ai_1_1stp_1_1play_1_1AttackingPass.html">AttackingPass</a> (<a class="el" href="d8/d32/namespacertt_1_1ai_1_1stp_1_1play.html">rtt::ai::stp::play</a>)</dd><dd><a class="el" href="d5/d14/namespacertt_1_1ai_1_1stp.html#d8/dcb/structrtt_1_1ai_1_1stp_1_1AvoidObjects">AvoidObjects</a> (<a class="el" href="d5/d14/namespacertt_1_1ai_1_1stp.html">rtt::ai::stp</a>)</dd></dl>
<dl class="classindex odd">
<dt class="alphachar"><a name="letter_B">B</a></dt>
<dd><a class="el" href="dd/db7/classrtt_1_1world_1_1ball_1_1Ball.html">Ball</a> (<a class="el" href="d6/d6f/namespacertt_1_1world_1_1ball.html">rtt::world::ball</a>)</dd><dd><a class="el" href="dc/d00/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BallInOurDefenseAreaAndStillGlobalEvaluation.html">BallInOurDefenseAreaAndStillGlobalEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="db/db6/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BallNotInOurDefenseAreaAndStillGlobalEvaluation.html">BallNotInOurDefenseAreaAndStillGlobalEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="d9/d25/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BallOnOurSideGlobalEvaluation.html">BallOnOurSideGlobalEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="db/df9/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BallOnTheirSideGlobalEvaluation.html">BallOnTheirSideGlobalEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="d7/d43/classrtt_1_1ai_1_1stp_1_1play_1_1BallPlacementThem.html">BallPlacementThem</a> (<a class="el" href="d8/d32/namespacertt_1_1ai_1_1stp_1_1play.html">rtt::ai::stp::play</a>)</dd><dd><a class="el" href="dc/d07/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BallPlacementThemGameStateEvaluation.html">BallPlacementThemGameStateEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="d5/d6f/classrtt_1_1ai_1_1stp_1_1play_1_1BallPlacementUs.html">BallPlacementUs</a> (<a class="el" href="d8/d32/namespacertt_1_1ai_1_1stp_1_1play.html">rtt::ai::stp::play</a>)</dd><dd><a class="el" href="d7/db7/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BallPlacementUsGameStateEvaluation.html">BallPlacementUsGameStateEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="dc/d18/classrtt_1_1ai_1_1stp_1_1role_1_1BallPlacer.html">BallPlacer</a> (<a class="el" href="d6/dca/namespacertt_1_1ai_1_1stp_1_1role.html">rtt::ai::stp::role</a>)</dd><dd><a class="el" href="d7/d54/classrtt_1_1ai_1_1BallPossession.html">BallPossession</a> (<a class="el" href="d4/dcc/namespacertt_1_1ai.html">rtt::ai</a>)</dd><dd><a class="el" href="d3/dc2/classrtt_1_1ai_1_1stp_1_1tactic_1_1BallStandBack.html">BallStandBack</a> (<a class="el" href="d5/dbb/namespacertt_1_1ai_1_1stp_1_1tactic.html">rtt::ai::stp::tactic</a>)</dd><dd><a class="el" href="d8/d17/classrtt_1_1world_1_1view_1_1BallView.html">BallView</a> (<a class="el" href="d9/d51/namespacertt_1_1world_1_1view.html">rtt::world::view</a>)</dd><dd><a class="el" href="d1/d1a/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BaseEvaluation.html">BaseEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="da/d73/structrtt_1_1BB_1_1BBPosVel.html">BBPosVel</a> (<a class="el" href="d0/dde/namespacertt_1_1BB.html">rtt::BB</a>)</dd><dd><a class="el" href="d3/daa/classrtt_1_1ai_1_1control_1_1BBTPathTracking.html">BBTPathTracking</a> (<a class="el" href="d0/d4f/namespacertt_1_1ai_1_1control.html">rtt::ai::control</a>)</dd><dd><a class="el" href="de/d4c/classrtt_1_1BB_1_1BBTrajectory1D.html">BBTrajectory1D</a> (<a class="el" href="d0/dde/namespacertt_1_1BB.html">rtt::BB</a>)</dd><dd><a class="el" href="d7/dbe/classrtt_1_1BB_1_1BBTrajectory2D.html">BBTrajectory2D</a> (<a class="el" href="d0/dde/namespacertt_1_1BB.html">rtt::BB</a>)</dd><dd><a class="el" href="d0/dde/namespacertt_1_1BB.html#dd/d94/structrtt_1_1BB_1_1BBTrajectoryPart">BBTrajectoryPart</a> (<a class="el" href="d0/dde/namespacertt_1_1BB.html">rtt::BB</a>)</dd><dd><a class="el" href="df/dac/classrtt_1_1ai_1_1stp_1_1tactic_1_1BlockBall.html">BlockBall</a> (<a class="el" href="d5/dbb/namespacertt_1_1ai_1_1stp_1_1tactic.html">rtt::ai::stp::tactic</a>)</dd></dl>
<dd><a class="el" href="dd/db7/classrtt_1_1world_1_1ball_1_1Ball.html">Ball</a> (<a class="el" href="d6/d6f/namespacertt_1_1world_1_1ball.html">rtt::world::ball</a>)</dd><dd><a class="el" href="dc/d00/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BallInOurDefenseAreaAndStillGlobalEvaluation.html">BallInOurDefenseAreaAndStillGlobalEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="db/db6/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BallNotInOurDefenseAreaAndStillGlobalEvaluation.html">BallNotInOurDefenseAreaAndStillGlobalEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="d9/d25/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BallOnOurSideGlobalEvaluation.html">BallOnOurSideGlobalEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="db/df9/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BallOnTheirSideGlobalEvaluation.html">BallOnTheirSideGlobalEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="d7/d43/classrtt_1_1ai_1_1stp_1_1play_1_1BallPlacementThem.html">BallPlacementThem</a> (<a class="el" href="d8/d32/namespacertt_1_1ai_1_1stp_1_1play.html">rtt::ai::stp::play</a>)</dd><dd><a class="el" href="dc/d07/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BallPlacementThemGameStateEvaluation.html">BallPlacementThemGameStateEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="de/dbf/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BallPlacementUsDirectGameStateEvaluation.html">BallPlacementUsDirectGameStateEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="de/de4/classrtt_1_1ai_1_1stp_1_1play_1_1BallPlacementUsForceStart.html">BallPlacementUsForceStart</a> (<a class="el" href="d8/d32/namespacertt_1_1ai_1_1stp_1_1play.html">rtt::ai::stp::play</a>)</dd><dd><a class="el" href="d9/de4/classrtt_1_1ai_1_1stp_1_1play_1_1BallPlacementUsFreeKick.html">BallPlacementUsFreeKick</a> (<a class="el" href="d8/d32/namespacertt_1_1ai_1_1stp_1_1play.html">rtt::ai::stp::play</a>)</dd><dd><a class="el" href="d7/db7/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BallPlacementUsGameStateEvaluation.html">BallPlacementUsGameStateEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="dc/d18/classrtt_1_1ai_1_1stp_1_1role_1_1BallPlacer.html">BallPlacer</a> (<a class="el" href="d6/dca/namespacertt_1_1ai_1_1stp_1_1role.html">rtt::ai::stp::role</a>)</dd><dd><a class="el" href="d7/d54/classrtt_1_1ai_1_1BallPossession.html">BallPossession</a> (<a class="el" href="d4/dcc/namespacertt_1_1ai.html">rtt::ai</a>)</dd><dd><a class="el" href="d3/dc2/classrtt_1_1ai_1_1stp_1_1tactic_1_1BallStandBack.html">BallStandBack</a> (<a class="el" href="d5/dbb/namespacertt_1_1ai_1_1stp_1_1tactic.html">rtt::ai::stp::tactic</a>)</dd><dd><a class="el" href="d8/d17/classrtt_1_1world_1_1view_1_1BallView.html">BallView</a> (<a class="el" href="d9/d51/namespacertt_1_1world_1_1view.html">rtt::world::view</a>)</dd><dd><a class="el" href="d1/d1a/classrtt_1_1ai_1_1stp_1_1evaluation_1_1BaseEvaluation.html">BaseEvaluation</a> (<a class="el" href="dc/d81/namespacertt_1_1ai_1_1stp_1_1evaluation.html">rtt::ai::stp::evaluation</a>)</dd><dd><a class="el" href="da/d73/structrtt_1_1BB_1_1BBPosVel.html">BBPosVel</a> (<a class="el" href="d0/dde/namespacertt_1_1BB.html">rtt::BB</a>)</dd><dd><a class="el" href="d3/daa/classrtt_1_1ai_1_1control_1_1BBTPathTracking.html">BBTPathTracking</a> (<a class="el" href="d0/d4f/namespacertt_1_1ai_1_1control.html">rtt::ai::control</a>)</dd><dd><a class="el" href="de/d4c/classrtt_1_1BB_1_1BBTrajectory1D.html">BBTrajectory1D</a> (<a class="el" href="d0/dde/namespacertt_1_1BB.html">rtt::BB</a>)</dd><dd><a class="el" href="d7/dbe/classrtt_1_1BB_1_1BBTrajectory2D.html">BBTrajectory2D</a> (<a class="el" href="d0/dde/namespacertt_1_1BB.html">rtt::BB</a>)</dd><dd><a class="el" href="d0/dde/namespacertt_1_1BB.html#dd/d94/structrtt_1_1BB_1_1BBTrajectoryPart">BBTrajectoryPart</a> (<a class="el" href="d0/dde/namespacertt_1_1BB.html">rtt::BB</a>)</dd><dd><a class="el" href="df/dac/classrtt_1_1ai_1_1stp_1_1tactic_1_1BlockBall.html">BlockBall</a> (<a class="el" href="d5/dbb/namespacertt_1_1ai_1_1stp_1_1tactic.html">rtt::ai::stp::tactic</a>)</dd></dl>
<dl class="classindex even">
<dt class="alphachar"><a name="letter_C">C</a></dt>
<dd><a class="el" href="db/de8/classrtt_1_1ai_1_1stp_1_1skill_1_1Chip.html">Chip</a> (<a class="el" href="db/dca/namespacertt_1_1ai_1_1stp_1_1skill.html">rtt::ai::stp::skill</a>)</dd><dd><a class="el" href="db/dd1/classrtt_1_1ai_1_1stp_1_1tactic_1_1ChipAtPos.html">ChipAtPos</a> (<a class="el" href="d5/dbb/namespacertt_1_1ai_1_1stp_1_1tactic.html">rtt::ai::stp::tactic</a>)</dd><dd><a class="el" href="de/d3e/classrtt_1_1ai_1_1stp_1_1role_1_1Chipper.html">Chipper</a> (<a class="el" href="d6/dca/namespacertt_1_1ai_1_1stp_1_1role.html">rtt::ai::stp::role</a>)</dd><dd><a class="el" href="dc/d26/classrtt_1_1ai_1_1stp_1_1play_1_1ChippingPass.html">ChippingPass</a> (<a class="el" href="d8/d32/namespacertt_1_1ai_1_1stp_1_1play.html">rtt::ai::stp::play</a>)</dd><dd><a class="el" href="d0/dde/namespacertt_1_1BB.html#de/d62/structrtt_1_1BB_1_1CollisionData">CollisionData</a> (<a class="el" href="d0/dde/namespacertt_1_1BB.html">rtt::BB</a>)</dd><dd><a class="el" href="df/dcf/classrtt_1_1ai_1_1control_1_1CollisionDetector.html">CollisionDetector</a> (<a class="el" href="d0/d4f/namespacertt_1_1ai_1_1control.html">rtt::ai::control</a>)</dd><dd><a class="el" href="d0/dde/namespacertt_1_1BB.html#d0/d57/structrtt_1_1BB_1_1CommandCollision">CommandCollision</a> (<a class="el" href="d0/dde/namespacertt_1_1BB.html">rtt::BB</a>)</dd><dd><a class="el" href="df/d7d/classrtt_1_1ai_1_1stp_1_1ComputationManager.html">ComputationManager</a> (<a class="el" href="d5/d14/namespacertt_1_1ai_1_1stp.html">rtt::ai::stp</a>)</dd><dd><a class="el" href="d9/dc5/classrtt_1_1ai_1_1Constants.html">Constants</a> (<a class="el" href="d4/dcc/namespacertt_1_1ai.html">rtt::ai</a>)</dd><dd><a class="el" href="dd/d16/classrtt_1_1ai_1_1control_1_1ControlModule.html">ControlModule</a> (<a class="el" href="d0/d4f/namespacertt_1_1ai_1_1control.html">rtt::ai::control</a>)</dd><dd><a class="el" href="d0/d02/classrtt_1_1ai_1_1control_1_1ControlUtils.html">ControlUtils</a> (<a class="el" href="d0/d4f/namespacertt_1_1ai_1_1control.html">rtt::ai::control</a>)</dd></dl>
Expand Down
Loading

0 comments on commit c0ac061

Please sign in to comment.