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@liuliu3dv liuliu3dv commented Nov 7, 2025

Description

  1. Fix 3D GS blending issues in Isaac Sim and MuJoCo.
  2. Fix rendering bugs to improve 3D GS quality.
  3. Add 360° orbit rendering for visualization.

multi-sim

Checklist

  • I have run the pre-commit checks with pre-commit run --color=always --all-files
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings
  • I have added tests that prove my fix is effective or that my feature works
  • I have added my name to the CONTRIBUTORS.md, or my name already exists there

@liuliu3dv liuliu3dv force-pushed the fix-robosplatter-isaac branch from 6571ce1 to 76a93f9 Compare November 7, 2025 14:33
@liuliu3dv liuliu3dv force-pushed the fix-robosplatter-isaac branch from 706170e to e86d948 Compare November 7, 2025 14:53
@liuliu3dv liuliu3dv force-pushed the fix-robosplatter-isaac branch from 794d3a1 to aaea87f Compare November 7, 2025 14:57
@liuliu3dv liuliu3dv marked this pull request as ready for review November 7, 2025 14:58
@liuliu3dv liuliu3dv changed the title [bugfix] Fix gs blend render for isaac [bugfix] Fix gs blend render for isaacsim Nov 7, 2025
@liuliu3dv liuliu3dv changed the title [bugfix] Fix gs blend render for isaacsim [bugfix] Fix gs blend render for isaacsim and mujoco Nov 7, 2025
@liuliu3dv liuliu3dv force-pushed the fix-robosplatter-isaac branch from c1ce86a to 4529718 Compare November 24, 2025 13:58
@liuliu3dv liuliu3dv marked this pull request as draft November 24, 2025 15:48
@MurphyZhao04 MurphyZhao04 marked this pull request as ready for review November 25, 2025 23:40
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Add comments for review


rgb = None
depth = None
if "rgb" in camera.data_types:
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Keep the raw mujoco render pipeline

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Blending the 3DGS render results into raw result

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Render a 360° orbit for visualization.

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