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47 changes: 47 additions & 0 deletions .github/workflows/dev-desktop-builds.yml
Original file line number Diff line number Diff line change
Expand Up @@ -108,6 +108,53 @@ jobs:
with:
name: linux_snapshot
path: build/${{ env.EXPORT_NAME }}_${{ env.MM_RELEASE }}_linux.tar.gz
export_linux_arm64:
name: Linux Export (arm64) 🗔
needs: export_windows_linux
runs-on: ubuntu-24.04-arm
steps:
- name: Checkout 🛎️
uses: actions/checkout@v1
with:
submodules: true
- name: Setup 💻
run: |
cp -f material_maker/theme/default_theme_icons.svg material_maker/theme/default_theme_icons_export.svg
wget -q ${GODOT_DOWNLOAD_DIR}/Godot_v${GODOT_VERSION}-${GODOT_SUB}_linux.arm64.zip
unzip Godot_v${GODOT_VERSION}-${GODOT_SUB}_linux.arm64.zip
wget -q ${GODOT_DOWNLOAD_DIR}/Godot_v${GODOT_VERSION}-${GODOT_SUB}_export_templates.tpz
unzip -a Godot_v${GODOT_VERSION}-${GODOT_SUB}_export_templates.tpz
mkdir -v -p ~/.local/share/godot/export_templates/${GODOT_VERSION}.${GODOT_SUB}
mv ./templates/* ~/.local/share/godot/export_templates/${GODOT_VERSION}.${GODOT_SUB}
mkdir -v -p build/${EXPORT_NAME}_${MM_RELEASE}_linux_arm64
- name: Linux Build (arm64) 🐧
run: |
./Godot_v${GODOT_VERSION}-${GODOT_SUB}_linux.arm64 --headless -v --export-release "Linux/X11 arm64" ./build/${EXPORT_NAME}_${MM_RELEASE}_linux_arm64/$EXPORT_NAME.arm64
./Godot_v${GODOT_VERSION}-${GODOT_SUB}_linux.arm64 --headless -v --export-release "Linux/X11 arm64" ./build/${EXPORT_NAME}_${MM_RELEASE}_linux_arm64/$EXPORT_NAME.arm64
- name: Get documentation 🚀
if: ${{ github.event.inputs.gen_doc == 'true' }}
uses: actions/download-artifact@v4
with:
name: documentation
path: doc
- name: Copy Material Maker data 📁
run: |
cp -R ./addons/material_maker/nodes ./build/${EXPORT_NAME}_${MM_RELEASE}_linux_arm64
cp -R ./material_maker/environments ./build/${EXPORT_NAME}_${MM_RELEASE}_linux_arm64
cp -R ./material_maker/examples ./build/${EXPORT_NAME}_${MM_RELEASE}_linux_arm64
cp -R ./material_maker/library ./build/${EXPORT_NAME}_${MM_RELEASE}_linux_arm64
cp -R ./material_maker/meshes ./build/${EXPORT_NAME}_${MM_RELEASE}_linux_arm64
cp -R ./material_maker/misc/export ./build/${EXPORT_NAME}_${MM_RELEASE}_linux_arm64
cp -R ./material_maker/doc/_build/html ./build/${EXPORT_NAME}_${MM_RELEASE}_linux_arm64/doc || :
- name: Create archives 📁
run: |
cd build
tar zcvf ${EXPORT_NAME}_${MM_RELEASE}_linux_arm64.tar.gz ${EXPORT_NAME}_${MM_RELEASE}_linux_arm64
- name: Upload Linux (arm64) Artifact 🚀
uses: actions/upload-artifact@v4
with:
name: linux_arm64_snapshot
path: build/${{ env.EXPORT_NAME }}_${{ env.MM_RELEASE }}_linux_arm64.tar.gz
export-mac:
name: Mac Export 🍎
needs: export_windows_linux
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64 changes: 56 additions & 8 deletions export_presets.cfg

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1 change: 1 addition & 0 deletions project.godot
Original file line number Diff line number Diff line change
Expand Up @@ -135,6 +135,7 @@ limits/debugger/max_chars_per_second=204800000

[rendering]

textures/vram_compression/import_s3tc_bptc=true
textures/vram_compression/import_etc2_astc=true
shading/overrides/force_lambert_over_burley.mobile=false
environment/defaults/default_environment="res://default_env.tres"
Expand Down