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Added an option to automatically size new comment nodes to current selection (contributed by Zhibade)
In the Reference panel, it is now possible to scan an average color by dragging the mouse cursor around
When creating a new painting project, MM now checks the model can be painted (i.e. has a single surface and correct UVs)
The configuration of 2D preview and graph editor panels is now saved
Added support for gestures in 2D and 3D preview as well as painting panels
Added a new Download button for translations in the Preferences dialog
Pasting a list of HTML colors (in hex format) into the graph editor now creates a new Colorize node
Nodes
Added 3D SDF shapes, primitives and transforms to EasySDF node and corresponding editor
Added Seven Segment Display node with variable length/width (contributed by williamchange)
Added Smooth Mix (a mix-by-height node with smooth transition between materials) Worflow node
Updated Dilate node to improve precision in higher resolutions (contributed by Arnklit and wojtekpil)
Added new Morphology node that provides dilation and erosion operations
Added White Noise, Clouds Noise and Directional Noise nodes (contributed by Arnklit)
Added new Make Tileable Square node (contributed by Arnklit)
Added Slope node, that generates slopes from the highest areas of a heightmap
Added AlterHSV node that can be used to modify the Hue, Saturation and Value of its input using
input maps
Added new Mesh node (contributed by Arnklit)
Updated Normal Map node to improve precision when the buffer option is used
Added new Additive and AddSub modes to the Blend node (contributed by Arnklit)
Added new packing/unpacking nodes that can store 1 (or 2) values into 2 (or 4) when using buffers
for better precision (contributed by Arnklit and wojtekpil)