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Material Maker 1.0

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@RodZill4 RodZill4 released this 22 Jul 21:01
· 867 commits to master since this release

General

  • Added an option to automatically size new comment nodes to current selection (contributed by Zhibade)
  • In the Reference panel, it is now possible to scan an average color by dragging the mouse cursor around
  • When creating a new painting project, MM now checks the model can be painted (i.e. has a single surface and correct UVs)
  • The configuration of 2D preview and graph editor panels is now saved
  • Added support for gestures in 2D and 3D preview as well as painting panels
  • Added a new Download button for translations in the Preferences dialog
  • Pasting a list of HTML colors (in hex format) into the graph editor now creates a new Colorize node

Nodes

  • Added 3D SDF shapes, primitives and transforms to EasySDF node and corresponding editor
  • Added Seven Segment Display node with variable length/width (contributed by williamchange)
  • Added Smooth Mix (a mix-by-height node with smooth transition between materials) Worflow node
  • Updated Dilate node to improve precision in higher resolutions (contributed by Arnklit and wojtekpil)
  • Added new Morphology node that provides dilation and erosion operations
  • Added White Noise, Clouds Noise and Directional Noise nodes (contributed by Arnklit)
  • Added new Make Tileable Square node (contributed by Arnklit)
  • Added Slope node, that generates slopes from the highest areas of a heightmap
  • Added AlterHSV node that can be used to modify the Hue, Saturation and Value of its input using
    input maps
  • Added new Mesh node (contributed by Arnklit)
  • Updated Normal Map node to improve precision when the buffer option is used
  • Added new Additive and AddSub modes to the Blend node (contributed by Arnklit)
  • Added new packing/unpacking nodes that can store 1 (or 2) values into 2 (or 4) when using buffers
    for better precision (contributed by Arnklit and wojtekpil)
  • Added a flip parameter to the Mirror node:w

Miscellaneous

  • MacOS port is now signed and notarized
  • Material Maker is now based on Godot 3.4.4