C++ Chess Engine, UCI compliant
- Bitboards
- Magic bitboards
- Iterative Deepening
- Transposition Table
- Move ordering
- MVV/LVA
- SEE
- Killer moves
- Selectivity
- Null Move Pruning
- Check extensions
- LMR
- Quiescence Search
- Material
- Piece Square table
- Mobility
- Pawn structure
- To start with bitboards: http://pages.cs.wisc.edu/~psilord/blog/data/chess-pages/
- The most complete ressource on chess programming : http://chessprogramming.wikispaces.com
- Magic bitboards explained: http://www.rivalchess.com/magic-bitboards/
- UCI protocol documentation: http://wbec-ridderkerk.nl/html/UCIProtocol.html
- FEN editor: http://en.lichess.org/editor
- Game analysis from PGN: http://en.lichess.org/paste
- Bit Twiddling Hacks: https://graphics.stanford.edu/~seander/bithacks.html
- BitBoard Calculator: http://cinnamonchess.altervista.org/bitboard_calculator/Calc.html
- Write Chess Programming in 99 steps: http://aghaznawi.comuf.com/computer%20chess/winglet/
- StockFish: https://github.com/mcostalba/Stockfish/
- Faile: http://faile.sourceforge.net/
- Senpai: https://chessprogramming.wikispaces.com/Senpai
- Maverick: http://www.chessprogramming.net/downloads/