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It has a working (chunked procedural terrain generator with water, trees, and texture) and entity spawning system.

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Romelium/Realm-World

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(On Hold) But check the pics

Development Guide

Realm World

Fun, Simple, Open To Play And Develop

World Generation

The World Generation code is very simple and modular so you can use the code your self!

All the world generation stuff is in Assets/Environment/World

Currently you just need to edit TerrainChunk.cs to change how to it generate itself

Screenshots

Development Screenshots 0.1

Splatmap Generation Bending Tree Generation 0.1 Nice Pic 0.1

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It has a working (chunked procedural terrain generator with water, trees, and texture) and entity spawning system.

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