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Game Development

Some projects done in Unreal Engine 5

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  1. Cannon BallZ - a game where you shoot cannon balls to destroy the environment.

    • Used to test physics, actor spawning and simple Blueprint basics.
    • Implemented a basic ammo system where the player can reload ammo at will.
    • Started testing with HUD design.
  2. Sky Fragments - a game where you need to traverse a obstacle course to reach the objective.

    • Used to test basic knowledge of C++ in Unreal Engine.
    • Implemented basic movement and rotation of platforms as well as player colisions with them.
    • Improvement of level design and HUD design skills.

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