Skip to content

Conversation

Quant1um
Copy link

This PR fixes a memory thread caused by not releasing the GL context on X11 by calling glXDestroyContext, and fixes a BadDrawable error when closing the window in the middle of drawing by synchronizing a call to WindowHandle::close() with the event loop via channels.

Should fix #142

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Panic in Reaper on Linux when closing plugin window

1 participant