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Sources
Ryan Sweeney edited this page Jun 2, 2024
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Here is a list (probably incomplete) of the various sources that helped me create this plugin.
- Variants of Jump Flooding Algorithm for Computing Discrete Voronoi Diagrams
- Jump Flooding in GPU with Applications to Voronoi Diagram and Distance Transform
- Custom Bloom Post-Process in Unreal Engine
- SHADEUP
- Using SceneViewExtension to Extend the Rendering System
- UE View Extensions
- Github Shader
- Quest for Very Wide Outlines