Releases: SDmodding/PermTool
Releases · SDmodding/PermTool
v0.3-a.2
- Changed Material params to have linked resources if they exist in same Perm File.
- Added more unknown Material params symbols.
v0.3-a.1
- Added option to scribe
UIScreenvia cmode:- Usage:
?cmode -scribescreen <name:optional>.
- Usage:
v0.3-a.0
- Added support for
SceneryGroup:- No editable properties currently, just exporting to XML & exploring.
- Fixes for tree nodes that would cause closing while renaming name/nameuid of the resource.
- Material param
iShadernow has symbol map and will show names instead hashes (if found).
v0.2-a.0
- Fixed some issues...
- Added more properties for ModelData.
- Added ability to move resources around tree.
- Added generic right option for all resources:
- Replace
- Export
- Remove
v0.1-a.2
- Added option to search inside tree
v0.1-a.1
- When exporting SWF from UIScreen it will automatically specify filename as the entry name.
v0.1
- Initial pre-release from WIP.
- Changelog:
- Added support for UIScreen:
- Export as SWF File.
- Scribe from SWF File.
- Added support for UIScreen: