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Releases: SDmodding/PermTool

v0.3-a.2

13 Dec 05:20

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v0.3-a.2 Pre-release
Pre-release
  • Changed Material params to have linked resources if they exist in same Perm File.
  • Added more unknown Material params symbols.

v0.3-a.1

03 Dec 03:29

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v0.3-a.1 Pre-release
Pre-release
  • Added option to scribe UIScreen via cmode:
    • Usage: ?cmode -scribescreen <name:optional>.

v0.3-a.0

30 Nov 21:23

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v0.3-a.0 Pre-release
Pre-release
  • Added support for SceneryGroup:
    • No editable properties currently, just exporting to XML & exploring.
  • Fixes for tree nodes that would cause closing while renaming name/nameuid of the resource.
  • Material param iShader now has symbol map and will show names instead hashes (if found).

v0.2-a.0

29 Nov 00:57

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v0.2-a.0 Pre-release
Pre-release
  • Fixed some issues...
  • Added more properties for ModelData.
  • Added ability to move resources around tree.
  • Added generic right option for all resources:
    • Replace
    • Export
    • Remove

v0.1-a.2

27 Nov 00:00

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v0.1-a.2 Pre-release
Pre-release
  • Added option to search inside tree

v0.1-a.1

13 Nov 06:24

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v0.1-a.1 Pre-release
Pre-release
  • When exporting SWF from UIScreen it will automatically specify filename as the entry name.

v0.1

11 Nov 09:49

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v0.1 Pre-release
Pre-release
  • Initial pre-release from WIP.
  • Changelog:
    • Added support for UIScreen:
      • Export as SWF File.
      • Scribe from SWF File.