LifeQuest is a tool for task tracking and habit management using RPG mechanics. It transforms daily tasks into engaging quests and habits, allowing you to progress and level up as you complete your goals. This project is currently in a huge early alpha stage and serves as both a learning project and a proof of concept. Huge Inspiration By r/LifeRPG
LifeQuest leverages the fun and motivational aspects of RPG games to help users manage their daily tasks and build positive habits.
Note: As LifeQuest is in a very early alpha stage, many features are incomplete and under active development.
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Missions:
- Create, read, update, and delete tasks (missions) with integrated RPG elements.
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Missions Map:
- Map-based quest navigation.
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Rewards:
- Manage rewards earned through mission completion.
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Inventory:
- Track in-game items and resources.
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Skills:
- Develop skills based on mission stats and user-defined progress.
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Statistics:
- View basic metrics and progress.
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Profile:
- Display user information and in-game character details.
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Settings:
- Adjust basic application preferences.
- Language: Kotlin
- UI Framework: Jetpack Compose
- Local Storage: Room
For questions, feedback, or further information, please contact:
NaroMori – reply.naromori@gmail.com
This README is a living document and will be updated as LifeQuest progresses.