1.4.12
1.4.12 release for UE 4.27 and UE 5.0 (early support)
What's Changed
- Update README for Unreal Engine 5.0 by @SRombautsU in PlasticSCM#16
- Fix and cleanup status command using --all flags by @SRombautsU in PlasticSCM#12
- Fix Changeset number not updated anymore by checkin operation by @SRombautsU in PlasticSCM#14
- Fix source control menu extension to work with UE5 by @SRombautsU in PlasticSCM#15
- Add a .editorconfig file with the indentation style of Unreal C++ & C# by @SRombautsU in PlasticSCM#13
- New setting to dynamically enable Source Control's Verbose logs by @SRombautsU in PlasticSCM#18
- Improve status batching for Unreal 5 One File Per Actor by @SRombautsU in PlasticSCM#17 (based on a code contribution)
- Fix fileinfo performance before submit content by @SRombautsU in PlasticSCM#19 (based on feedback pointing to some code)
- Improve move/rename performances by using "cm mv --nomoveondisk" by @SRombautsU in PlasticSCM#3
Full Changelog: PlasticSCM/UEPlasticPlugin@1.4.11...1.4.12
See README file for Quick Setup, full list of features and known issues.
Windows Only binary release.