1.5.1
1.5.1 release for UE 4.27 and UE 5.0, with support for upcoming UE5.1
This version has been accepted upstream (as PR #9195 on Github) and integrated by Epic Games into ue5-main for upcoming Unreal Engine 5.1 release!
What's Changed
- Rename back the provider to "Plastic SCM" so it's the same as in Engine and users can easily switch from one to the other
- Fix connection at init for commandlets by @SRombautsU in PlasticSCM#29
- Optimize the Revert command to operate on all the files at once for Unreal 5 by @SRombautsU in PlasticSCM#27
- Fix performance issue with the new call to "history" added to each UpdateStatus() by @SRombautsU in PlasticSCM#30
Full Changelog: PlasticSCM/UEPlasticPlugin@1.5.0...1.5.1
See README file for Quick Setup, full list of features and known issues.
Windows Only binary release.