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@SRombauts SRombauts released this 02 Jun 12:23
· 955 commits to master since this release

1.5.1 release for UE 4.27 and UE 5.0, with support for upcoming UE5.1

This version has been accepted upstream (as PR #9195 on Github) and integrated by Epic Games into ue5-main for upcoming Unreal Engine 5.1 release!

What's Changed

  • Rename back the provider to "Plastic SCM" so it's the same as in Engine and users can easily switch from one to the other
  • Fix connection at init for commandlets by @SRombautsU in PlasticSCM#29
  • Optimize the Revert command to operate on all the files at once for Unreal 5 by @SRombautsU in PlasticSCM#27
  • Fix performance issue with the new call to "history" added to each UpdateStatus() by @SRombautsU in PlasticSCM#30

Full Changelog: PlasticSCM/UEPlasticPlugin@1.5.0...1.5.1

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.