1.6.1
1.6.1 release with bugfixes and improved support for Changelists and upcoming UE 5.1
Workaround crash in the Engine's rendering code
- Fix calling too many times Progress.Tick() crashes the GPU Out of Memory: fixes #86, #93 and #97
- Support new 11.0.16.7248 cm changelist --descriptionfile Needed for multiline descriptions, as well as special character support: ?*"
- Editing the Default changelist also moves all its files
- Add support for new Plastic Icons now integrated into Unreal Engine 5.1
- Change the default value of bUpdateStatusOtherBranches to false
- Add support for UE5.1 new FCopy::ECopyMethod::Branch. It will be faster to Move/Rename and Duplicate assets
Full Changelog: 1.6.0...1.6.1
See README file for Quick Setup, full list of features and known issues.
Windows Only binary release.