1.6.2
1.6.2 release for UE 4.27 and UE 5.0 with more bugfixes and polish for Changelists and upcoming UE 5.1
This version has been accepted upstream (as PR #9414 on Github) and integrated by Epic Games into ue5-main for upcoming Unreal Engine 5.1 release!
- Fix updating the cache of the changelist when interacting with files from the Content Browser (add/remove/checkout/revert)
- Fix the behavior when submitting the default changelist, and error log
- Mimic P4V colors, returning the red icon if there are active file(s), the blue if the changelist is empty or all the files are shelved.
- Add enc_temp_folder to ignore.conf for live++
- Add .idea to ignore.conf for Rider and CLion IDEs
- Add the "Editor Preferences" Load & Save section to the Source Control menu
- Add TRACE_CPUPROFILER_EVENT_SCOPE to all Operations like the Perforce plugin
- Add Verbose logs to all changelist operations to show the changelist names, now that they are hidden in --namefile
Full Changelog: PlasticSCM/UEPlasticPlugin@1.6.1...1.6.2
See README file for Quick Setup, full list of features, and known issues.
Windows Only binary release.