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1.6.2

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@SRombauts SRombauts released this 29 Aug 17:02
· 786 commits to master since this release

1.6.2 release for UE 4.27 and UE 5.0 with more bugfixes and polish for Changelists and upcoming UE 5.1

This version has been accepted upstream (as PR #9414 on Github) and integrated by Epic Games into ue5-main for upcoming Unreal Engine 5.1 release!

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  • Fix updating the cache of the changelist when interacting with files from the Content Browser (add/remove/checkout/revert)
  • Fix the behavior when submitting the default changelist, and error log
  • Mimic P4V colors, returning the red icon if there are active file(s), the blue if the changelist is empty or all the files are shelved.
  • Add enc_temp_folder to ignore.conf for live++
  • Add .idea to ignore.conf for Rider and CLion IDEs
  • Add the "Editor Preferences" Load & Save section to the Source Control menu
  • Add TRACE_CPUPROFILER_EVENT_SCOPE to all Operations like the Perforce plugin
  • Add Verbose logs to all changelist operations to show the changelist names, now that they are hidden in --namefile

Full Changelog: PlasticSCM/UEPlasticPlugin@1.6.1...1.6.2

See README file for Quick Setup, full list of features, and known issues.

Windows Only binary release.