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Merge pull request #1 from SamuelPerzel/SamuelPerzel-graphics-and-OOP…
…-rewrite Redesign and rewrite the code to OOP
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# Push the Box | ||
* by: Samuel peržeľ | ||
#### by: Samuel Peržeľ | ||
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This is a small game that was created as a school project. | ||
It is done in Python using tkinter library. | ||
## Basic Information | ||
This is a small game, that was made as a school project. | ||
The game is done entirely in python, using the tkinter library. | ||
I have also added a config file to determine the **WIDTH** and **HEIGHT** or variables such as **TILE_SIZE**. | ||
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The code might feel a bit messy, since I am not used to publishing it, but I thought I might give it a try. | ||
## Game Mechanics | ||
The goal of the game is to get the blue box to the win location. | ||
The main obstacles are walls, which neither you, nor the box can move through. | ||
There is a possibility, that the box will get stuck (for example you get it to a corner). | ||
In this case, you have the ability to restart the level, which will return both the player and the box to their starting position. | ||
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Point of the game is to move the blue box to a specific location. After this condition is met, you win the game. | ||
Currently, the game contains only one level. It will probably stay this way, but if I'll have the time, I might do couple of more levels going from trivial to harder ones. | ||
I was even thinking about some other mechanics such as portals, or that the reset will only apply for player and you can use that to your advantage, but those are just some ideas. | ||
I might even make some textures so the game does not look so bland. | ||
## Controls | ||
- WASD --> movement | ||
- R --> reset the level | ||
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CONTROLS: | ||
* WASD - movement | ||
* R - restart | ||
## Tile Explanation | ||
### Wall | ||
![wall](https://user-images.githubusercontent.com/47799881/163355703-421b3824-e15d-4b5b-b180-915d66ebda9c.png) | ||
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TILES INFO: | ||
* red -> player | ||
* blue -> box | ||
* green -> win location | ||
* grey -> wall | ||
### Player - neutral position | ||
![player_neutral](https://user-images.githubusercontent.com/47799881/163353619-51493de2-4b20-4b0f-9fb1-dd11594bee5c.png) | ||
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### Player - after moving | ||
![player_up](https://user-images.githubusercontent.com/47799881/163354941-2298d3b4-262d-463f-b570-5a5238c194bb.png) | ||
![player_left](https://user-images.githubusercontent.com/47799881/163354965-a2456613-c113-456c-a40a-cbc93407a0e4.png) | ||
![player_down](https://user-images.githubusercontent.com/47799881/163354982-85d16bf1-1377-4091-96c4-7d45acf6a1d6.png) | ||
![player_right](https://user-images.githubusercontent.com/47799881/163354979-9c6311d2-063b-4d11-bb27-23d4fd8bec71.png) | ||
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### Box - before and after winning | ||
![box](https://user-images.githubusercontent.com/47799881/163355221-7390e02f-5704-4f8e-8b2e-b1e5d09cb2c7.png) | ||
![box_win](https://user-images.githubusercontent.com/47799881/163355565-6026680b-9165-4a85-8676-9095416e83f0.png) | ||
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### Win Location - before and after winning | ||
![win_location_off](https://user-images.githubusercontent.com/47799881/163355623-1cf228ac-4e0e-4676-b63d-77064cb2d659.png) | ||
![win_location_on](https://user-images.githubusercontent.com/47799881/163356455-6bf09562-8ab5-45dc-b9bf-72f30a08f38d.png) |
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WIDTH = 1280 | ||
HEIGHT = 720 | ||
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PLAYER_SIZE = 20 | ||
TILE_SIZE = 40 | ||
TILE_SIZE = 40 | ||
PLAYER_SIZE = TILE_SIZE/2 |
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*########## | ||
*#****#***# | ||
*#****#*B*# | ||
*#*#**#*#P# | ||
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***#*#**#*#P#** | ||
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**#**#*####*#** | ||
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*************** | ||
*************** |
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