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DmrVBM-v1.4-BETA

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@Sandman13sq Sandman13sq released this 25 Aug 20:41
· 29 commits to main since this release
0ee3b56

Updated as of Jan 26th 2025

- Data is no longer copied to animator struct when setting animations.
 	- Animator update functions now require a vbmmodel as an argument.
- Added support for animation easing - Transforms can blend into the next animation with `VBM_Animator_LayerSetEaseTime()`

Preview for swing bones and checkout-based export queues.
The vbm file format is subject to change, meaning models exported using this release may not be supported with the next.

  • Blender Addon
    • Rewritten from scratch focused on Blender 4.x support.
    • Attribute byte option moved to a boolean.
    • Queues have a checkout list for more customizable exports.
    • Bone mask option added to action exports.
    • Added option to replace materials during export.
    • Textures can now be packed into model file.
  • GMS2 Package
    • Rewritten from scratch focused on data-driven style.
    • Added basic support for dynamic bone animation.

DmrVBM-v1_4_BETA.zip contains the addon and GMS2 package, along with the README containing installation instructions.

vbm_tutorials_v1_4.zip contains a GMS2 project file with examples of using vertex buffers and loading VBM data.