DmrVBM-v1.3
- Blender Addon
- Addon code condensed to single script
- Merged VBM and TRK format into one filetype
- VBM files now contain mesh, skeleton, and action data
- TRK files are discontinued
- VB files remain as raw vertex buffer data
- New Export Queues Tab
- Define a list of exports to re-export models with one click
- Execute multiple file exports with one click
- Overhauled UI
- All export types (.vb, .vbm, .trk, batched) combined into one operator
- More customization options for exports
- Optimizations for repeat exports
- Star button repeats last export of selected object in one click
- VB data is cached to object when exporting, so repeat exports with same parameters don't recalculate unchanged data
- Baked actions are reused if source action data is not changed
- GMS2 Scripts
- Merged VBM and TRK struct into single struct
- VBM data is now stored in one VBM_Model struct
- Struct contains meshes (vertex buffers), bone data, and animations
- VBM struct has an animator used for animating poses and curves
- Single script used for VBM functionality
- Extra math functions omitted from package
- Tutorial project rewritten to reflect new changes
- Merged VBM and TRK struct into single struct
- Other
- Current mascot is now Treat - A pumpkin witch.
DmrVBM-v1_3.zip
contains the addon and GMS2 package, along with the README containing installation instructions.
vbm_tutorials_v1_3.zip
contains a GMS2 project file with examples of using vertex buffers and loading VBM data.