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DmrVBM-v1.3

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@Sandman13sq Sandman13sq released this 07 Jan 01:15
· 83 commits to main since this release
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  • Blender Addon
    • Addon code condensed to single script
    • Merged VBM and TRK format into one filetype
      • VBM files now contain mesh, skeleton, and action data
      • TRK files are discontinued
      • VB files remain as raw vertex buffer data
    • New Export Queues Tab
      • Define a list of exports to re-export models with one click
      • Execute multiple file exports with one click
    • Overhauled UI
      • All export types (.vb, .vbm, .trk, batched) combined into one operator
      • More customization options for exports
    • Optimizations for repeat exports
      • Star button repeats last export of selected object in one click
      • VB data is cached to object when exporting, so repeat exports with same parameters don't recalculate unchanged data
      • Baked actions are reused if source action data is not changed
  • GMS2 Scripts
    • Merged VBM and TRK struct into single struct
      • VBM data is now stored in one VBM_Model struct
      • Struct contains meshes (vertex buffers), bone data, and animations
      • VBM struct has an animator used for animating poses and curves
    • Single script used for VBM functionality
      • Extra math functions omitted from package
    • Tutorial project rewritten to reflect new changes
  • Other
    • Current mascot is now Treat - A pumpkin witch.

DmrVBM-v1_3.zip contains the addon and GMS2 package, along with the README containing installation instructions.

vbm_tutorials_v1_3.zip contains a GMS2 project file with examples of using vertex buffers and loading VBM data.