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v0.26c6b
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Satobi46 committed Oct 27, 2022
1 parent 32b0f0c commit ef2707c
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Showing 21 changed files with 48 additions and 39 deletions.
2 changes: 1 addition & 1 deletion Shogun Warfare/faction/main/Boats/bowkobaya/bowkobaya.ini
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Expand Up @@ -6,7 +6,7 @@ class: CustomUnitMetadata

tags: boat, mediumship, bowkobaya

price: gold=40, wood=100
price: gold=50, wood=100
fogOfWarSightRange:15
maxHp: 500
mass: 8000
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2 changes: 1 addition & 1 deletion Shogun Warfare/faction/main/Boats/heavybune/heavybune.ini
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Expand Up @@ -6,7 +6,7 @@ class: CustomUnitMetadata

tags: ship, heavyship, heavybune, battleship, transport, water

price: gold=80, wood=150
price: gold=100, wood=200
fogOfWarSightRange:25
maxHp: 1400
mass: 35000
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Expand Up @@ -5,8 +5,8 @@ displayDescription: - The Bow Hero. \n - Vulnerable to Heavy Infantry, Melee, Ca
tags: lightinfantry, infantry, bow_hero, ranged, bow
copyFrom:ROOT:\templates\ranged.template, ROOT:\templates\infantry.template

price: gold=250, rice=100, wood=100
maxHp: 240
price: gold=70, rice=60, wood=65
maxHp: 170
mass: 300
techLevel: 1
buildSpeed: 20s
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Expand Up @@ -5,7 +5,7 @@ displayDescription: - Slightly better than Bow Ashigaru. \n - Vulnerable to Heav
tags: lightinfantry, infantry, bow_samurai, ranged, bow
copyFrom:ROOT:\templates\ranged.template, ROOT:\templates\infantry.template

price: gold=65, rice=65, wood=65
price: gold=40, rice=45, wood=50
maxHp: 150
mass: 300
techLevel: 1
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Expand Up @@ -5,8 +5,8 @@ displayDescription: - Long range damage and good against Light Infantry. \n - Vu
tags: lightinfantry, infantry, matchlock_ashigaru, matchlock, ranged
copyFrom:ROOT:\templates\ranged.template, ROOT:\templates\infantry.template

price: gold=50, rice=50, wood=70
maxHp: 100
price: gold=40, rice=30, wood=50
maxHp: 90
mass: 300
techLevel: 1
buildSpeed: 10s
Expand Down Expand Up @@ -67,13 +67,13 @@ trailEffect: true
trailEffectRate: 15

mutator[multiplier]_ifUnitWithTags: lightinfantry
mutator[multiplier]_directDamageMultiplier: 2
mutator[multiplier]_directDamageMultiplier: 1.3

explodeEffect: CUSTOM:effect1

[movement]
movementType: LAND
moveSpeed: 0.8
moveSpeed: 0.7
moveAccelerationSpeed: 0.07
moveDecelerationSpeed: 0.12
maxTurnSpeed: 40
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Expand Up @@ -5,7 +5,7 @@ displayDescription: - Long range damage and good against Light Infantry. \n - Vu
tags: lightinfantry, infantry, matchlock_samurai, matchlock, ranged
copyFrom:ROOT:\templates\ranged.template, ROOT:\templates\infantry.template

price: gold=50, rice=50, wood=70
price: gold=50, rice=35, wood=55
maxHp: 100
mass: 300
techLevel: 1
Expand Down Expand Up @@ -67,7 +67,7 @@ trailEffect: true
trailEffectRate: 15

mutator[multiplier]_ifUnitWithTags: lightinfantry
mutator[multiplier]_directDamageMultiplier: 2
mutator[multiplier]_directDamageMultiplier: 1.5

explodeEffect: CUSTOM:effect1

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Expand Up @@ -5,8 +5,8 @@ displayDescription: - Long range damage and good against Light Infantry. \n - Vu
tags: lightinfantry, infantry, matchlock_warrior_monk, matchlock, ranged
copyFrom:ROOT:\templates\ranged.template, ROOT:\templates\infantry.template

price: gold=50, rice=50, wood=70
maxHp: 100
price: gold=50, rice=30, wood=50
maxHp: 130
mass: 300
techLevel: 1
buildSpeed: 10s
Expand Down Expand Up @@ -67,13 +67,13 @@ trailEffect: true
trailEffectRate: 15

mutator[multiplier]_ifUnitWithTags: lightinfantry
mutator[multiplier]_directDamageMultiplier: 2
mutator[multiplier]_directDamageMultiplier: 1.7

explodeEffect: CUSTOM:effect1

[movement]
movementType: LAND
moveSpeed: 0.8
moveSpeed: 0.9
moveAccelerationSpeed: 0.07
moveDecelerationSpeed: 0.12
maxTurnSpeed: 40
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Expand Up @@ -5,11 +5,11 @@ displayDescription: - Long range damage and good against Light Infantry. \n - Vu
tags: lightinfantry, infantry, tokitakas_tanegashima, matchlock, ranged
copyFrom:ROOT:\templates\ranged.template, ROOT:\templates\infantry.template

price: gold=50, rice=50, wood=70
maxHp: 100
price: gold=70, rice=55, wood=70
maxHp: 160
mass: 300
techLevel: 1
buildSpeed: 10s
buildSpeed: 20s

radius: 10
displayRadius: 10
Expand Down Expand Up @@ -73,7 +73,7 @@ explodeEffect: CUSTOM:effect1

[movement]
movementType: LAND
moveSpeed: 0.8
moveSpeed: 1
moveAccelerationSpeed: 0.07
moveDecelerationSpeed: 0.12
maxTurnSpeed: 40
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Expand Up @@ -61,7 +61,7 @@ life: 60
instant: true
pushForce: 600
mutator[multiplier]_ifUnitWithTags: peasant, heavyinfantry, buildings, structure, building
mutator[multiplier]_directDamageMultiplier: 2
mutator[multiplier]_directDamageMultiplier: 1.6

[movement]
movementType: LAND
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Expand Up @@ -61,7 +61,7 @@ life: 60
instant: true
pushForce: 500
mutator[multiplier]_ifUnitWithTags: peasant, heavyinfantry, buildings, structure, building
mutator[multiplier]_directDamageMultiplier: 1.5
mutator[multiplier]_directDamageMultiplier: 1.3

[movement]
movementType: LAND
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Expand Up @@ -11,6 +11,7 @@ mass: 1200
techLevel: 1
fogOfWarSightRange: 20
buildSpeed: 25s

radius: 13
displayRadius: 13
isBio: false
Expand Down Expand Up @@ -85,7 +86,7 @@ targetGroundSpread: 40
initialUnguidedSpeedHeight: 1.2

mutator[multiplier]_ifUnitWithTags: lightinfantry, infantry, buildings, structure, resources, base, structures
mutator[multiplier]_directDamageMultiplier: 2
mutator[multiplier]_directDamageMultiplier: 2.2

explodeEffect: smallExplosion, shockwave, CUSTOM:effect1
trailEffect: CUSTOM:projectileTrail
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Expand Up @@ -99,7 +99,7 @@ targetGroundSpread: 20
initialUnguidedSpeedHeight: 1.2

mutator[multiplier]_ifUnitWithTags: lightinfantry, infantry, buildings, structure, resources, base, structures
mutator[multiplier]_directDamageMultiplier: 2
mutator[multiplier]_directDamageMultiplier: 2.4

explodeEffect: smallExplosion, shockwave, CUSTOM:effect1
trailEffect: CUSTOM:projectileTrail
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Expand Up @@ -66,12 +66,16 @@ maxEachBase: 1
[decal_circle]
@copyFrom_skipThisSection: true

[canBuild_bow_ashigaru]
[canBuild_1]
name: bow_ashigaru
pos: 0
[canBuild_bow_samurai]
[canBuild_2]
name: bow_samurai
pos: 1
[canBuild_matchlock_ashigaru]
[canBuild_3]
name: matchlock_ashigaru
pos: 2
[canBuild_4]
name: tokitakas_tanegashima
pos: 3

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Expand Up @@ -2,14 +2,14 @@
name: buddhist_temple
class: CustomUnitMetadata
displayText: [Buddhist Temple]
displayDescription: - A sword is never safe, but the swordsman is dangerous. \n - The sword school allows the recruitment of melee samurai units.
displayDescription: - Allows training of Monks.

tags: building, structure, buddhist_temple
copyFrom:ROOT:buildings.template

techLevel: 1
buildSpeed: 15s
price: gold= 50, wood=70, rice=70
price: gold= 50, wood=70, rice=60
maxHp: 1000
mass: 20000

Expand All @@ -21,15 +21,15 @@ isBuilding: true
numBitsOnDeath: 5

exit_x:0
exit_y:10
exit_y:15

footprint: -2,-2,1,2
constructionFootprint: -3,-3,2,2
buildingToFootprintOffsetX: 0
buildingToFootprintOffsetY: 0

### TRANSPORT ###
maxTransportingUnits: 5
maxTransportingUnits: 3
transportUnitsRequireTag: infantry
transportUnitsAddUnloadOption: true
transportUnitsKillOnDeath: false
Expand All @@ -39,7 +39,7 @@ transportUnitsHealBy: 2
x: 0
y: 0
canAttack: false
onCreateSpawnUnitOf: bow_ashigaru_garrison
#onCreateSpawnUnitOf: bow_ashigaru_garrison
deattachIfWantingToMove: true
isUnselectable: false
addTransportedUnits: true
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Expand Up @@ -59,8 +59,8 @@ maxTurnSpeed: 0
turnAcceleration: 0.1

[ai]
buildPriority: 0.27
noneInBaseExtraPriority: 0.24
buildPriority: 0.28
noneInBaseExtraPriority: 0.19
maxEachBase: 1

[decal_circle]
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Expand Up @@ -2,7 +2,7 @@
name: ninjutsu_school
class: CustomUnitMetadata
displayText: [Ninjutsu School]
displayDescription: - A sword is never safe, but the swordsman is dangerous. \n - The sword school allows the recruitment of melee samurai units.
displayDescription: - Allows the training of ninja units.

tags: building, structure, ninjutsu_school
copyFrom:ROOT:buildings.template
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Expand Up @@ -74,13 +74,13 @@ onlyWhenSelectedByAnyPlayer: true
[decal_selection]
@copyFrom_skipThisSection: true
[canBuild_bomb_thrower]
[canBuild_1]
name: bomb_thrower
pos: 0
[canBuild_european_cannons]
[canBuild_2]
name: european_cannons
pos: 1
[canBuild_mangonel]
[canBuild_3]
name: mangonel
pos: 2
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1 change: 1 addition & 0 deletions Shogun Warfare/faction/main/Wako Pirates/hi.txt
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@@ -0,0 +1 @@
hi-Fun
5 changes: 3 additions & 2 deletions Shogun Warfare/mod-info.txt
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@@ -1,7 +1,8 @@
[mod]
title: Shogun Warfare II: TITS BETA (The Incarnation of The Shogun)
description: Shogun Warfare II: TITS BETA ! by: SatobiS
title: Shogun Warfare II: TITS (The Incarnation of The Shogun)
description: Shogun Warfare II: TITS by: SatobiS. This mod is a samurai era themed mod for Rusted Warfare which introduces samurai units on the battlefield and rat infested ricefield. It's a total conversion mod and requires 1.15p10 version and above of Rusted Warfare to play.

i don't know to code I need help pls! <<<

Music Used:
Shogun II: Total War OST used by Jeff van Dyck
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Binary file added Shogun Warfare/other-old.rar
Binary file not shown.
2 changes: 2 additions & 0 deletions Shogun Warfare/templates/Infantry.template
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@@ -1,3 +1,5 @@
### I'm need help pls contak me on discord Satobi#4236 ###

[core]
class: CustomUnitMetadata
tags: infantry
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