v0.4.0
Pre-release
Pre-release
ssbh_data_py
See the examples and readme for up to date sample code.
Installation
The package can be installed for a supported python version using pip
on the latest version of Windows, Linux, or MacOS. The prebuilt wheels (.whl
files) are included only for situations where pip
might not be available such as for plugin development for applications.
Installing: pip install ssbh_data_py
Updating: pip install ssbh_data_py --upgrade
Changes
- Fields and function parameters that used to only accept lists of floats or ints now accept sequences such as tuples or numpy arrays. For example,
bone.transform = numpy.zeros((4,4))
,mesh_object_data.vertex_indices = numpy.arange(12)
, andattribute_data.data = [(1,0,0), (0,1,0)]
now work as expected without requiring any conversions. - Improved the printed representation of
ssbh_data_py.anim_data.Transform
andssbh_data_py.anim_data.UvTransform
- Added
ssbh_data_py.mesh_data.calculate_smooth_normals
andssbh_data_py.mesh_data.calculate_tangents_vec4
functions from ssbh_data - Fixed an issue where the 4th value of
Transform.rotation
would sometimes be set toNaN
. - Improved the readability of Python exceptions triggered by panics in Rust code.
Breaking Changes
ssbh_data_py.anim_data
- Renamed all UvTransform fields
- Changed the expected type from float to integer for Transform.compensate_scale
- Added the final_frame_index field to AnimData. This should be set to
frame_count - 1
or0
for empty animations.