This is a mod for Rain World v1.5.
Hold the grab-button to self-destruct when being stun-grabbed by a creature.
Helpful when using the JollyCoop
mod where being stun-grabbed does not trigger the game-over screen. Can be combined with the AutoDestruction
mod to create an explosion when self-destructing.
- ConfigMachine.dll
- (ModLoader)
BepInEx
andBOI
can be downloaded from RainDB underTools
.
NOTE: Rain World's BepInEx is a modified version. Don't download it from GitHub. - (Dependency) The mod
ConfigMachine
can be downloaded from RainDB underTools
. - Download the file
SelfDestructButton.dll
from Releases and place it in the folder[Steam]\SteamApps\common\Rain World\Mods
. - Start
[Steam]\SteamApps\common\Rain World\BOI\BlepOutIn.exe
. - Click
Select path
and enter the game's path[Steam]\SteamApps\common\Rain World
. Enable the modSelfDestructButton.dll
and its dependencies. Then launch the game as normal.
If you have feedback, you can message me on Discord @SchuhBaum#7246
or write an email to SchuhBaum71@gmail.com.
There are two licenses available - MIT and Unlicense. You can choose which one you want to use.
v0.2:
- Added an option interface to configure what mechanics get changed (needs ConfigMachine).
v0.3:
- Added support for AutoUpdate.
- Added an option (disabled by default) for a creature to insta-kill the player instead of trying to grab him when the creature is bleeding out (health < 0).
- Changed the emergency throw option to be disabled by default.
v0.34:
- Restructured code.
- Added mod description in the mod config.
- Added some debug logs.
- Added an option for red lizards (enabled by default). When enabled, red lizards are always deadly even when the Lizard Bite option is enabled.
- Changed the insta-kill option to be triggered when a creature's health is below 50%.
- This mod is now a BepInEx plugin.