-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
1 changed file
with
1 addition
and
39 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,47 +1,9 @@ | ||
// This particular mod is a "translation" mod. There's actually nothing special | ||
// about translation mods; they're just regular mods that typically have no "actions" | ||
// only language files. | ||
|
||
// Every mod must have an ID that is used to uniquely identify the mod and differentiate it from other mods. | ||
// In order to avoid ID conflicts with other mods, you *must* follow the "author_name.mod_name" format. | ||
// Do *not* use "cosmoteer" as your author name -- that is reserved for official mods only! | ||
ID = Scribio.French_translation | ||
|
||
// You must give a human-readable name for your mod. This is what will be shown in the user interface. | ||
Name = "French translation - Traduction Française" | ||
|
||
// The version of the mod that will be shown in the user interface. This is optional. | ||
Name = "French translation" | ||
Version = 0.15.3.1 | ||
|
||
// This is a list of Cosmoteer versions that this mod is known to be compatible with. | ||
// If this mod is turned on and it isn't known to be compatible with the version of Cosmoteer | ||
// that the player is running, a warning will be displayed. When upgrading the game, mods | ||
// that aren't known to be compatible with the new version will also be automatically disabled. | ||
CompatibleGameVersions = ["0.15.3"] | ||
|
||
// This should be set to true for any mod that makes gameplay changes that could affect multiplayer games. | ||
// Setting this to false *MAY* make it possible to play with someone else who doesn't have this mod, | ||
// so long as this mod doesn't actually make any gameplay changes. (Setting this to false will *NOT* | ||
// magically allow you to play with someone who doesn't have this mod; it will just make the error | ||
// less informative.) If omitted, the default is true. | ||
ModifiesMultiplayer = false | ||
|
||
// The name of the mod creator(s) that will be shown in the user interface. This is optional. | ||
Author = "Mirague-Scribio Team" | ||
|
||
// A longer description of what your mod does to the game. This is optional. | ||
Description = "Ce mod est la \"traduction française\" de Cosmoteer.\n\n"\ | ||
" La traduction fraçaise à été réalisée par Scribio, une équipe de traducteur. Trouver ici notre discord pour plus d'info: https://discord.gg/qecpGDY ." | ||
|
||
// Mods can define their own per-language string files. | ||
// The values in a string file (such as en.txt) will add to | ||
// and override any values in the base string file (such as Data\strings\en.txt). | ||
// Each language supported should have its own string file named | ||
// after the two-letter 639-1 language code for that language. | ||
// | ||
// A translation mod typically provides an entirely-new language instead of | ||
// overriding or adding to the languages supported in the base game. | ||
// | ||
// Once a translation mod is enabled, the player should be able to select any | ||
// language(s) added by the mod in the interface settings. | ||
StringsFolder = "strings" |