Over a weekend in April, four people gathered around a table on the sixth floor of Slover Library and created their first real computer game, called Chomp Chomp Treasure Mullusk. The theme of the game jam was simply "water."
The game is simple: you play a treasure-diving mollusk. Your objective is to dive from your boat to the bottom of the sea and collect treasure. But be careful on the way back to your boat! You must dodge mines, submersibles, sharks, and more! Not only that, but you can have up to three additional (networked) mollusks competing against you! Who can gather the most treasure before time runs out?!?
First, we'd like to thank the PixelFest and its organizers! If they had not put this together and made it as successful as it was, CCTM would have never existed! The event was a fun experience that we'd all readily do again. And we ended up with a decent game, in the process! Further, by keeping us off the streets for two solid days, it reduced the likelihood that any of us would have eaten any calamari. In the end, that's two wins for mollusk-kind!
Second, we'd like to acknowledge two websites for the music and sound in the game. Our group did not have a readily-available audio designer, so we scrounged online for some free material.
- Music: http://www.danosongs.com/
- Sound effect: http://soundbible.com/1343-Jump.html
The final build of the code we wrote at PixelFest can be found here:
https://drive.google.com/file/d/0B0uQqGCZYaJJS1JycExQS083cW8/view?usp=sharing
Simply click the link, then click the little "Download" icon near the top of the page. Once it's been downloaded, unzip and run.
Notes on this version:
- You can start the game as a host, wait for others to connect, then hit "START" when you're ready to play
- If you try to start as a client and it fails to connect, you'll probably have to restart the whole program
- Others can connect mid-game, but things will probably not work correctly
- Up to 4 players can play at the same time via the network, although trying to play over the Internet was never tested and my not work
- The game does not end, and you must press Alt-F4 (or kill the application) to exit
- Scoring usually works well, except when it doesn't