This is a UE5 learning product, in which a lot of visual effects are learnt and created, which is very cool!
Independent Development
Exploring the possibilities of particle effects and material spheres in UE.
Capturing running enemies with bullet time.
Dissolution and particle scattering effects upon player contact with obstacles, as well as ray effects emitted from the player during bullet time.
Move: WSAD
Jump: Space
Bullet time: right mouse button
Exit the game: Esc
Click on the title to view the video.