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SheikhA42/README.md

Hey There πŸ‘‹, I'm Abdullah

Unity Game Developer | 3D Artist


πŸ‘¨β€πŸ’» About Me

I have worked on a diverse range of personal projects, from scripting custom C# mechanics in Unity to designing game-ready assets in Blender. I am constantly prototyping new ideas to sharpen my skills in Level Design and AR development.


  • πŸ”­ I’m currently working on AR Campus 360 (A Hybrid AR Navigation System using Vuforia & GPS)

  • 🌱 I’m currently learning Advanced C# Architecture & Industry-Standard Publishing Pipelines

  • πŸ‘― I’m looking to collaborate on Open Source Unity Tools & AR Projects

  • πŸ’¬ Ask me about Unity, Vuforia Engine, Level Design, & Hard-Surface Modeling

Languages and Tools:

blender Β  cplusplus Β  csharp Β  firebase Β  git Β  unity


⚑ Fun Facts

Learning Chinese Language: Expanding my horizons beyond code!


🎯 Hobbies

  • 🏹 Archery: Hitting targets in real life, not just in-game!
  • 🎨 Sketching: Concept art and character design
  • πŸ₯Š Boxing: Keeping disciplined and active

Popular repositories Loading

  1. The-Lost-Cure The-Lost-Cure Public

    A third-person survival shooter prototype built in Unity featuring enemy AI, inventory systems, and custom health mechanics.

    C#

  2. SheikhA42 SheikhA42 Public