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vkHarmonicsVirtualLights
vkHarmonicsVirtualLights PublicReal-time global illumination implementation using spherical harmonics, as my bachelor thesis project. Written in C++ and Vulkan. Active from March to June 2023.
C++ 1
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vk3dGaussianSplatting
vk3dGaussianSplatting Public3D gaussian splatting renderer using Vulkan. Active from December 2023 to April 2024.
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UtopiaEngineGY
UtopiaEngineGY PublicA basic rendering engine written in C++ and GLSL using OpenGL. It was originally created for my last high school project (Gymnasiearbete). Active from October to December 2019.
C 1
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GidimEngine
GidimEngine PublicBasic 3D rendering engine written with C++ and DirectX 11. The engine is used to implement different algorithms and small experiments. This project was active from March to August 2021.
C++ 1
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SitronRasterizer
SitronRasterizer PublicSoftware rasterizer written in Java without any external libraries/API:s. This project was active from June to July 2020.
Java 1
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