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HackYeah 2025 — Open Controller

Affordable, open-source motion controller for everyone!


Project Overview

Open Controller is a low-cost, open-source motion game controller designed to make gaming more active, inclusive, and fun.
It uses three IMUs (Inertial Measurement Units) - one on each hand and one on the torso — to recognize gestures and map them to keyboard inputs.

Our goal is to let anyone — kids, parents, or hobbyists — build their own motion controller using accessible hardware and open software tools.
You can build it, play, and stay active while gaming - without needing expensive VR systems or proprietary gear. You don't need to generate whole personal dataset - just add files with your specific gestures to our - literally plug and play.

https://youtube.com/shorts/PNGoJlM1TY0?si=B0IRf1yLYddQADC-


How It Works

  1. Hardware Setup

    • Three IMU sensors track motion of both hands and torso.
    • An additional accelerometer detects jumps.
    • All sensors are connected to a single data pin, allowing the setup to work even on compact boards like ESP32-C3 mini.
    • A joystick and tactile switches provide extra control options.
  2. Data & AI Model

    • Our team and mentors recorded movement data to create a gesture dataset.
    • A neural network was trained to recognize gestures (e.g., arm swings, jumps, torso twists).
    • The trained model runs on your computer and classifies gestures in real-time from incoming IMU data.
  3. Desktop Application

    • Built with Python + Qt, it visualizes sensor data and manages gesture recognition.
    • Recognized gestures can be mapped to any keyboard key, allowing compatibility with any PC game.

Components

Component Function
ESP Dev Kit C Main microcontroller collecting and transmitting sensor data
3× IMU sensors Track hand and torso motion
Accelerometer Detects jump or rapid movement
Joystick Optional in-game directional control
Tactile Switches Extra buttons for gameplay or calibration

Tech Stack

  • Firmware: PlatformIO (Arduino Framework)
  • Desktop App: Python + Qt
  • ML Model: TensorFlow / PyTorch for gesture recognition
  • Communication: Serial / Bluetooth
  • Hardware: ESP32 Dev Kit C, IMUs (MPU, L3GD, LSM, ADX series)

Game Integration

Our demo setup integrates with Minecraft for bow-shooting and parkour activities - but thanks to the custom key mapping, the controller can be configured for any game.
Simply assign gestures to keyboard actions (e.g. Jump, Shoot, Run) and start playing!


Build It Yourself

Detailed step-by-step hardware and software setup instructions are available in the repository.
You can build your controller:

  • solo,
  • with friends,
  • or even as a STEM / school project.

Everyone can contribute and expand gesture sets for different games!


hy It Matters

  • Affordable: built from cheap, widely available components.
  • Open-source: free to modify, extend, and share.
  • Educational: teaches hardware, coding, and ML concepts.
  • Active Gaming: promotes movement while playing your favorite games.

Team & Credits

Built with passion during HackYeah 2025 by KN SafeIDEA team, a team of makers, gamers, and mentors who believe gaming should move you - literally.


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hey good looking ;)

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