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Use Case HITL

Connor Jakubik edited this page Feb 13, 2025 · 2 revisions
Use Cases → Human-in-the-Loop Operations Evaluation & Training

Up to date for Platform 0.29.0.

Written by Connor Jakubik.


Human-in-the-Loop Operations Evaluation & Training Use Case

Documentation WIP

  • VR multiuser in general
    • Inverse-kinematics full body movement
    • All this works in multiuser
  • Transition between multiple VR pawn modes in a single sim
    • Walk up to a rover, enter the seat
  • Human-in-the-Loop Analysis & Training specific use cases:
    • VR piloting task
      • Template: Orion Docking
      • First-person VR perspective, attached to a crew workstation
      • (WIP) Customizable, modular displays
      • (WIP) Hand Controller or hand-tracking manipulation of buttons, switches, dials, etc
        • VR Hand Controller or hand-tracking peripheral controller emulation (joystick, steering wheel, THC, etc)
      • Python-scriptable peripheral controller input
      • Eight360 NOVA motion base integration
    • Flat-screen or VR robot teleoperation
      • (WIP) Customizable, modular displays for teleoperation human-computer-interface
      • Camera image generation
    • Room-scale VR
      • Planet surface walking / EVA simulations
      • Grabbable items
      • Interactable switches, etc
    • Seated VR
      • Microgravity IVA and EVA
        • Grab-and-pull locomotion with inertia

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