reactimate is a library implementing the AFRP paradigm. In contrast to other libraries, reactimate
uses IO
effects to increase performance and a concrete base type to eliminate typeclass performance problems.
In addition, reactimate
has some support for pull-based FRP, making it possible to deal with events which happen in-between simulation cycles.
reactimate-game is a library for basic 2D games using SDL
.
reactimate-physics provides bindings to the chipmunk
2D physics library.
reactimate-ldtk provides loading functionality for LDtk level files.