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Added DissonanceVoiceSettings (May remove in a future update, not enough people use this so I can't tell the difference if it would break too much the game's immersion/provide an advantage cause you wouldn't have to deal with your teammate's unmuffled microphones, I hope that the game does enough of a good job to muffle player's voices when far away while providing crystal clear audio when your buddy is next to you.)
Updated Coroner (v1.6.0 -> v1.6.2)
CONFIG: Control_Company_Detector:
No longer showing the [CC] prefix, the big ass purple overlay is enough of an indicator.
Ignore friend lobbies is now set to False
CONFIG: BetterClock
Disabled visibility of the clock even when the override is on
CONFIG: ShipLootPlus
Disabled the "Reset Duration Timer on Scan" due to issues where if you continued to spam it, the ship loot stats would still stay up which could provide an advantage.
Display Duration is now 2s instead of 2.5s
CONFIG: FPS_Counter
Refresh frequency is now 1s instead of 0.4s
CONFIG: CoilHeadSate
Time Until Stae is now 4s instead of 5s
Max State Distance is now 8 instead of 6
Head Turn Speed is now 0.1 instead of 0.2
CONFIG: GeneralImprovements
ShipInternalCamSizeMultiplier is now 1 instead of 5 (completely useless)
ShipInternalCamFPS is now 12 instead of 30 (ditto)
ShipExternalCamSizeMultiplier is now 1 instead of 5 (Gameplay Advantage)
ShipExternalCamFPS is now 24FPS instead of 30 (that camera is barely getting used, might as well save a bit of performance there, if people complain I'll revert back to 30FPS)
SellCounterItemLimit is now 96 instead of 69
HideEmptySubtextOfScanNodes is now set to True
CONFIG: IntroTweaks
bRemoveLaunchedInLanText is now set to False
CONFIG: MoreBlood
NumberOfBloodPools has been reduced from 32 to 8
BloodScale is now 2 instead of 1
CONFIG: NameplateTweaks
Reduced NameplateVisibilityDistance from 20 to 0 (Vanilla Behavior)
Removed HDLethalCompany (Honestly the hell was I thinking?! Even my RTX 3070 can't handle this shit, why did I ever think this was a good idea?!)
Removed HDVanillaPosters (I kept the low resolution of the game anyways so this was literally useless, couldn't see a different, additional VRAM usage for no reason.)