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A scalable distributed key-value store implementing the Raft consensus protocol with automatic leader election, log replication, snapshot-based log compaction, and a durable WAL, ensuring strong consistency and fault tolerance across arbitrary cluster sizes.

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Distributed KV Store with Raft Consensus

A production-ready distributed key-value store built on the Raft consensus algorithm, providing strong consistency, fault tolerance, and automatic leader election across a cluster of nodes.

Table of Contents


Overview

This is a distributed, fault-tolerant key-value store that uses the Raft consensus algorithm to keep data consistent across multiple nodes. Whether one or two nodes fail, the cluster continues operating as long as a majority remains.

Key guarantee: All writes are replicated to a majority of nodes before being applied, ensuring:

  • ✅ No data loss (even if nodes crash)
  • ✅ Strong consistency (all reads see the same data)
  • ✅ Automatic failover (new leader elected in ~3 seconds)
  • ✅ Idempotent operations (duplicate requests don't double-apply)

Architecture

High-Level Overview

┌─────────────────────────────────────────────┐
│         gRPC API (KV Service)               │
│  Put(key, value)  Get(key)  Delete(key)     │
└────────┬────────────────────────────────────┘
         │
         ▼
┌─────────────────────────────────────────────┐
│      KV Server (kv/grpc_server.go)          │
│   - Routes to Raft leader                   │
│   - Creates Commands for log replication    │
│   - Applies committed entries               │
└────────┬────────────────────────────────────┘
         │
         ├──────────────────────────┐
         │                          │
         ▼                          ▼
┌────────────────────┐  ┌──────────────────────┐
│   DurableStore     │  │   Raft Consensus    │
│  (kv/*)            │  │   (raft/*)          │
│                    │  │                      │
│ ┌────────────────┐ │  │ ┌────────────────┐  │
│ │  In-Memory     │ │  │ │  Raft Log      │  │
│ │  Store         │ │  │ │  (replicated)  │  │
│ │  (with mutex)  │ │  │ └────────────────┘  │
│ └────────────────┘ │  │                      │
│                    │  │ ┌────────────────┐  │
│ ┌────────────────┐ │  │ │  Leader Elect  │  │
│ │  WAL           │ │  │ │  + Voting      │  │
│ │  (durability)  │ │  │ └────────────────┘  │
│ └────────────────┘ │  │                      │
│                    │  │ ┌────────────────┐  │
│  - MarkSeen       │  │ │  Replication   │  │
│  - ApplyPut       │  │ │  to Followers  │  │
│  - ApplyDelete    │  │ └────────────────┘  │
└────────────────────┘  └──────────────────────┘

Replication Flow

Client Request
      │
      ▼
  [Leader]
      │
      ├─ AppendLog() ──► Raft Log
      │
      ├─ replicateToPeer() ──► [Follower 1] + [Follower 2]
      │
      └─► updateCommitIndex() ──► Majority has entry?
                                        │
                                        ├─ YES: commitIndex++
                                        │
                                        └─► ApplyEntries()
                                                  │
                                                  ▼
                                            DurableStore
                                                  │
                                                  ▼
                                            Response to Client

Key Features

Feature Description
Raft Consensus Automatic leader election & log replication
Strong Consistency Reads always see committed data
Fault Tolerance Tolerates up to ⌊N/2⌋ node failures
Durability Write-ahead log ensures no data loss
Idempotency Duplicate requests tracked by clientID:requestID
Automatic Failover New leader elected within ~3 seconds
gRPC API Type-safe, efficient RPC protocol
Distributed Scales to 3+ nodes with custom peer lists

Project Structure

distributed_kv_store/
├── README.md                          # This file
├── go.mod / go.sum                    # Go module definitions
├── .github/
│   └── copilot-instructions.md        # AI agent guidelines
│
├── api/                               # Protocol Buffers & Generated Code
│   ├── kv.proto                       # KV service definitions
│   ├── raft.proto                     # Raft RPC definitions
│   ├── kv.pb.go / kv_grpc.pb.go       # Generated KV code
│   └── raft.pb.go / raft_grpc.pb.go   # Generated Raft code
│
├── kv/                                # Key-Value Store Implementation
│   ├── store.go                       # In-memory store with idempotency tracking
│   ├── durable_store.go               # WAL coordination + state machine
│   └── grpc_server.go                 # KV service gRPC handler
│
├── raft/                              # Raft Consensus Implementation
│   ├── node.go                        # Core Raft node logic
│   │   ├── Leader Election (startElection)
│   │   ├── Replication (replicateToPeer, updateCommitIndex)
│   │   └── Application (ApplyEntries)
│   └── rpc.go                         # RPC handlers (RequestVote, AppendEntries)
│
├── storage/                           # Persistence Layer
│   ├── wal.go                         # Write-Ahead Log implementation
│   ├── wal_test.go                    # WAL unit tests
│   └── snapshot.go                    # (Optional) snapshot support
│
├── cmd/                               # Executables
│   ├── server/main.go                 # Multi-node server with Raft
│   └── client/main.go                 # CLI client for testing
│
├── data/                              # Runtime data (created at startup)
│   ├── node1/wal.log                  # Node 1 WAL
│   ├── node2/wal.log                  # Node 2 WAL
│   └── node3/wal.log                  # Node 3 WAL
│
└── tests/
    └── chaos/                         # (Optional) chaos testing

Core Concepts

Raft Consensus

Raft is a consensus algorithm that solves the problem: "How do we keep multiple nodes synchronized even when some fail?"

Three key roles:

  1. Leader — Single source of truth, accepts writes, replicates to followers
  2. Follower — Passively receives log entries from leader, applies when committed
  3. Candidate — Temporarily becomes candidate during election if no heartbeat received

Election Process:

Follower (no heartbeat for 1.5-3s)
    │
    ▼
Candidate (term++, request votes)
    │
    ├─ Majority votes? ──► YES ──► Leader ✓
    │
    └─ Higher term seen? ──► YES ──► Step down to Follower

Log Replication

The core mechanism: replicate-then-apply

1. Client sends Put(key, value) to Leader
2. Leader appends to its log: [Entry{term: 5, index: 10, cmd: Put(...)}]
3. Leader sends log entries to all Followers
4. Followers append entries to their logs (but don't apply yet)
5. Leader waits for majority acknowledgment (e.g., 2 out of 3)
6. Leader advances commitIndex to 10
7. All nodes apply entry at index 10 to their state machines
8. Response sent back to client

Why this works:

  • If leader crashes before commit, entry will be overwritten by new leader's log
  • If follower crashes, it replays from WAL on restart
  • Majority guarantee = at least one replica has the entry

Consistency Model

This system provides:

  • Strong Consistency — All nodes eventually have same state
  • Linearizability — Operations appear to execute in real-time order
  • Durability — Committed writes survive node failures

What you get:

Operation Guarantee
Put Leader writes entry, replicates to majority, returns success
Get Reads from any node (reads see committed state)
Delete Same as Put — replicated then applied

Idempotency

Prevents duplicate applies when requests are retried:

// Each request has a unique (clientID, requestID)
seen := map[string]struct{}{}  // clientID:requestID → applied

// On each request:
dedupeKey := fmt.Sprintf("%s:%d", clientID, requestID)
if _, alreadySeen := seen[dedupeKey]; alreadySeen {
    return "already applied"  // Don't apply again
}

// Mark as seen BEFORE persisting
seen[dedupeKey] = struct{}{}

This ensures:

  • First request with (A, 123) → applied
  • Retry with same (A, 123) → returns cached result, no double-apply
  • Different requestID → always applied

Building & Running

Prerequisites

  • Go 1.20 or later
  • Protocol Buffers compiler (optional; .pb.go files already generated)
  • gRPC libraries (auto-installed via go mod)

Build

cd /Users/sadhanajayakumar/Desktop/distributed_kv_store

# Download dependencies
go mod download

# Build server and client
go build -o server ./cmd/server
go build -o client ./cmd/client

Single Node

Quick test with a single node (no replication):

mkdir -p data/single
./server \
  -node single-node \
  -addr 127.0.0.1:50051 \
  -raft_addr 127.0.0.1:60051 \
  -peers ""

Then in another terminal:

./client -addr 127.0.0.1:50051 put mykey myvalue
./client -addr 127.0.0.1:50051 get mykey

3-Node Cluster

The recommended setup for testing fault tolerance.

Terminal 1 — Node 1:

mkdir -p data/node{1,2,3}
./server \
  -node node-1 \
  -addr 127.0.0.1:50051 \
  -raft_addr 127.0.0.1:60051 \
  -wal ./data/node1/wal.log \
  -peers 127.0.0.1:60052,127.0.0.1:60053

Terminal 2 — Node 2:

./server \
  -node node-2 \
  -addr 127.0.0.1:50052 \
  -raft_addr 127.0.0.1:60052 \
  -wal ./data/node2/wal.log \
  -peers 127.0.0.1:60051,127.0.0.1:60053

Terminal 3 — Node 3:

./server \
  -node node-3 \
  -addr 127.0.0.1:50053 \
  -raft_addr 127.0.0.1:60053 \
  -wal ./data/node3/wal.log \
  -peers 127.0.0.1:60051,127.0.0.1:60052

Terminal 4 — Client:

# Check health (one should be leader)
./client -addr 127.0.0.1:50051 health
./client -addr 127.0.0.1:50052 health
./client -addr 127.0.0.1:50053 health

# Write data
./client -addr 127.0.0.1:50051 put key1 value1

# Read from all nodes (should be consistent)
./client -addr 127.0.0.1:50051 get key1
./client -addr 127.0.0.1:50052 get key1
./client -addr 127.0.0.1:50053 get key1

API & Usage

Protocol Buffers Definitions

KV Service (api/kv.proto)

service KV {
  rpc Put(PutRequest) returns (PutResponse);
  rpc Get(GetRequest) returns (GetResponse);
  rpc Delete(DeleteRequest) returns (DeleteResponse);
  rpc Health(HealthRequest) returns (HealthResponse);
}

message PutRequest {
  string key = 1;
  bytes value = 2;
  string client_id = 3;        // For idempotency
  uint64 request_id = 4;       // For idempotency
}

message PutResponse {
  bool ok = 1;
  string leader = 2;           // Hint for retry
}

message GetRequest {
  string key = 1;
}

message GetResponse {
  bool found = 1;
  bytes value = 2;
  string leader = 3;
}

message DeleteRequest {
  string key = 1;
  string client_id = 2;
  uint64 request_id = 3;
}

message DeleteResponse {
  bool ok = 1;
  string leader = 2;
}

message HealthRequest {}

message HealthResponse {
  string node_id = 1;
  bool is_leader = 2;
  uint64 term = 3;             // Raft term for lease
}

Raft Service (api/raft.proto)

service Raft {
  rpc RequestVote(RequestVoteRequest) returns (RequestVoteResponse);
  rpc AppendEntries(AppendEntriesRequest) returns (AppendEntriesResponse);
}

message LogEntry {
  uint64 term = 1;             // Term when entry was received
  uint64 index = 2;            // Index in the log
  Command cmd = 3;             // The actual command (Put/Delete)
}

message Command {
  string client_id = 1;
  uint64 request_id = 2;
  oneof op {
    Put put = 3;
    Delete del = 4;
  }
}

message AppendEntriesRequest {
  string leader_id = 1;
  uint64 term = 2;
  uint64 prev_log_index = 3;   // For log matching check
  uint64 prev_long_term = 4;   // Term of previous entry
  repeated LogEntry entries = 5;
  uint64 leader_commit = 6;    // Leader's commitIndex
}

Client Usage

Go Client (Programmatic)

package main

import (
    "context"
    "log"
    "google.golang.org/grpc"
    "google.golang.org/grpc/credentials/insecure"
    "github.com/Sjk4824/distributed_kv_store/api"
)

func main() {
    conn, err := grpc.NewClient(
        "127.0.0.1:50051",
        grpc.WithTransportCredentials(insecure.NewCredentials()),
    )
    if err != nil {
        log.Fatal(err)
    }
    defer conn.Close()

    client := api.NewKVClient(conn)
    ctx, cancel := context.WithTimeout(context.Background(), 2*time.Second)
    defer cancel()

    // Put
    resp, err := client.Put(ctx, &api.PutRequest{
        Key:       "mykey",
        Value:     []byte("myvalue"),
        ClientId:  "client1",
        RequestId: 123,
    })
    if err != nil {
        log.Fatal(err)
    }
    log.Printf("Put response: ok=%v, leader=%q\n", resp.GetOk(), resp.GetLeader())

    // Get
    resp2, err := client.Get(ctx, &api.GetRequest{Key: "mykey"})
    if err != nil {
        log.Fatal(err)
    }
    log.Printf("Get response: found=%v, value=%q\n", resp2.GetFound(), string(resp2.GetValue()))
}

CLI Examples

Health Check

./client -addr 127.0.0.1:50051 health
# Output: node_id=node-1 is_leader=true term=5

./client -addr 127.0.0.1:50052 health
# Output: node_id=node-2 is_leader=false term=5

Write Operations

# Put a key-value pair
./client -addr 127.0.0.1:50051 put username john_doe
# Output: ok=true leader=""

# Delete a key
./client -addr 127.0.0.1:50051 del username
# Output: ok=true leader=""

# Retry with same requestID (idempotent)
./client -addr 127.0.0.1:50051 -client myclient -req 100 put key value
./client -addr 127.0.0.1:50051 -client myclient -req 100 put key value
# Both return success, but only applied once

Read Operations

# Get a value
./client -addr 127.0.0.1:50051 get username
# Output: value="john_doe"

# Get non-existent key
./client -addr 127.0.0.1:50051 get nonexistent
# Output: key "nonexistent" not found

# Read from follower (still consistent)
./client -addr 127.0.0.1:50052 get username
# Output: value="john_doe"

Testing

Unit Tests

Run the WAL tests:

go test ./storage -v

Expected output:

=== RUN   TestWALAppendAndReplay
--- PASS: TestWALAppendAndReplay (0.01s)
PASS
ok      github.com/Sjk4824/distributed_kv_store/storage 0.164s

Integration Tests

Build and run a 3-node cluster, then test manually (see Manual Testing Guide).

Manual Testing Guide

Start the 3-node cluster (as shown in 3-Node Cluster)

Test 1: Data Replication

# Write to leader
./client -addr 127.0.0.1:50051 put test_key test_value

# Read from all nodes
./client -addr 127.0.0.1:50051 get test_key
# Output: value="test_value"

./client -addr 127.0.0.1:50052 get test_key
# Output: value="test_value"

./client -addr 127.0.0.1:50053 get test_key
# Output: value="test_value"

Success: All nodes have the same value

Test 2: Leader Election

# Check who is leader
./client -addr 127.0.0.1:50051 health
./client -addr 127.0.0.1:50052 health
./client -addr 127.0.0.1:50053 health

# One should show is_leader=true

Test 3: Consistency Under Failures

# Kill the leader (Ctrl+C in its terminal)
# Within ~3 seconds, run health check
./client -addr 127.0.0.1:50052 health
./client -addr 127.0.0.1:50053 health

# One of the remaining 2 should be new leader

# Try to write to new leader
./client -addr 127.0.0.1:50052 put new_key new_value

# Verify all remaining nodes have it
./client -addr 127.0.0.1:50052 get new_key
./client -addr 127.0.0.1:50053 get new_key

Success: System continues working with 2/3 nodes

Test 4: Multi-Key Operations

# Write multiple keys
./client -addr 127.0.0.1:50051 put user:1 alice
./client -addr 127.0.0.1:50051 put user:2 bob
./client -addr 127.0.0.1:50051 put user:3 charlie

# Read from different node
./client -addr 127.0.0.1:50052 get user:1
./client -addr 127.0.0.1:50052 get user:2
./client -addr 127.0.0.1:50053 get user:3

Success: All keys replicated and consistent

Failover Testing

Scenario: Kill leader, verify automatic failover

# Terminal 1: Start 3 nodes
# (Run all 3 server commands)

# Terminal 4: Find leader
./client -addr 127.0.0.1:50051 health  # Check this
# Output: is_leader=true  → This is leader

# Terminal 4: Kill the leader
# Press Ctrl+C in the terminal running node-1

# Terminal 4: Verify failover
./client -addr 127.0.0.1:50052 health  # Try other nodes
./client -addr 127.0.0.1:50053 health

# One should show is_leader=true

# Write to new leader
./client -addr 127.0.0.1:50052 put failover_key success

# Restart old leader
# Go back to its terminal and run the same command

# Old leader should rejoin cluster and catch up

Idempotency Testing

Scenario: Same request applied only once

# Send request with fixed clientID and requestID
./client \
  -addr 127.0.0.1:50051 \
  -client my_client \
  -req 999 \
  put idempotent_key value1

# Retry same request 3 times
./client \
  -addr 127.0.0.1:50051 \
  -client my_client \
  -req 999 \
  put idempotent_key value1

./client \
  -addr 127.0.0.1:50051 \
  -client my_client \
  -req 999 \
  put idempotent_key value1

# All 3 return success, but value is "value1" (applied once)

# Try different requestID
./client \
  -addr 127.0.0.1:50051 \
  -client my_client \
  -req 1000 \
  put idempotent_key value2

# Now value is "value2" (new request applied)

Design Details

Why Raft?

Problem solved:

  • ❌ Single-node KV store = data loss if node crashes
  • ❌ Naive replication = inconsistency if leader fails
  • ✅ Raft = consensus = automatic leader election + log replication

Raft advantages:

  1. Understandable — Simpler than Paxos, well-documented
  2. Safe — Guarantees safety under all conditions
  3. Lively — Eventually makes progress even during failures
  4. Proven — Used by etcd, Consul, InfluxDB

Write-Ahead Log (WAL)

Purpose: Durability without slow disk syncs

How it works:

Client request:
1. Append to WAL file (disk write)
2. Flush WAL buffer
3. Sync to disk (fsync)
4. Apply to in-memory state
5. Return to client

Format (binary, little-endian):

[OpByte][KeyLen(4B)][Key][ValueLen(4B)][Value]

Example for Put("hello", "world"):

01                    # OpPut
05 00 00 00           # KeyLen = 5
68 65 6c 6c 6f        # "hello"
05 00 00 00           # ValueLen = 5
77 6f 72 6c 64        # "world"

Recovery: On startup, replay WAL entries to reconstruct state:

Replay(walPath, func(rec Record) {
    switch rec.Op {
    case OpPut:
        store.ForcePut(rec.Key, rec.Value)
    case OpDel:
        store.ForceDelete(rec.Key)
    }
})

State Machine Application

Three-phase apply pipeline:

┌─────────────────────────────────────────┐
│ 1. Raft Replication Phase               │
│ - Leader: replicate to followers        │
│ - Followers: store in log (not applied) │
└─────────────────────────────────────────┘
         │
         ▼
┌─────────────────────────────────────────┐
│ 2. Commit Phase                         │
│ - Leader: wait for majority             │
│ - Leader: advance commitIndex           │
│ - Followers: apply when leader tells    │
└─────────────────────────────────────────┘
         │
         ▼
┌─────────────────────────────────────────┐
│ 3. State Machine Apply Phase            │
│ - All nodes: apply [lastApplied+1 ...]  │
│             to [commitIndex]            │
│ - Update: key-value store               │
│ - Update: lastApplied++                 │
└─────────────────────────────────────────┘

Code flow:

// Leader advances commitIndex (updateCommitIndex)
if majorityHasEntry {
    commitIndex = entryIndex
}

// Apply loop (every 50ms)
ApplyEntries(func(entry *LogEntry) {
    cmd := entry.Cmd
    if cmd.Op == Put {
        store.ForcePut(cmd.Key, cmd.Value)
    } else if cmd.Op == Delete {
        store.ForceDelete(cmd.Key)
    }
    lastApplied++
})

Leadership Guarantees

Why this system is safe:

  1. Election Safety — At most one leader per term

    • Each node votes only once per term
    • Majority must vote for leader
  2. Log Matching — If two nodes have same index, entries are identical

    • New leader includes prevLogIndex & prevLogTerm check
    • Follower only accepts if log matches
  3. Leader Completeness — Leader has all committed entries

    • Only nodes with up-to-date logs can become leader
    • uptoDate() check: compare lastLogTerm & lastLogIndex
  4. State Machine Safety — Each command applied exactly once

    • Only committed entries applied
    • Idempotency via clientID:requestID tracking

Troubleshooting

Issue: Nodes can't communicate

Symptom: Nodes running but no leader elected (all Followers)

Debug:

# Check all 3 nodes starting
# Look for "[raft node-X] became LEADER"

# If not appearing, check:
# 1. Are peer addresses correct?
./server -node node-1 ... -peers 127.0.0.1:60052,127.0.0.1:60053

# 2. Are ports available?
lsof -i :60051  # Check if port 60051 is in use

Fix:

  • Verify peer list matches actual node raft_addr
  • Ensure no firewall blocking ports 60051-60053
  • Try localhost addresses (127.0.0.1) instead of hostname

Issue: Writes to follower fail

Symptom:

./client -addr 127.0.0.1:50052 put key value
# Returns: ok=false leader="127.0.0.1:60051"

Why: Followers reject writes, only leader accepts

Fix: Write to leader address:

./client -addr 127.0.0.1:50051 put key value

Or implement client-side smart retry using the leader hint from response.

Issue: Data inconsistency after restart

Symptom: Data lost or inconsistent after node restart

Why: WAL file not flushed to disk

Debug:

# Check WAL file exists
ls -la data/node1/wal.log

# Check file size (should be > 0 if entries added)
du -h data/node1/wal.log

Fix: WAL is already durable. If issue persists:

# Restart nodes one at a time
# First node starts fresh from WAL
./server -node node-1 ...

# Give it time to become leader (~3s)
# Then start other nodes to catch up

Issue: Leader election takes too long

Symptom: Takes >5 seconds to elect new leader

Tuning: (in raft/node.go)

electionMin: 1500 * time.Millisecond,  // Decrease to 500ms for faster
electionMax: 3000 * time.Millisecond,  // Decrease to 1000ms for faster
heartbeat:   100 * time.Millisecond,   // Increase to 200ms (must be < electionMin/10)

⚠️ Warning: Shorter timeouts = more elections under network latency


Future Enhancements

High Priority

  • Client-side retry logic — Automatically retry on non-leader with leader hint
  • Snapshots — Compact large logs to reduce startup time
  • Read lease optimization — Serve reads without consensus (unsafe but fast)
  • Persistence verification — Unit test WAL replay

Medium Priority

  • Membership changes — Add/remove nodes dynamically
  • Monitoring — Metrics for replication lag, leader changes
  • Performance testing — Benchmark throughput at different cluster sizes
  • Chaos testing — Automated node kills & network delays

Lower Priority

  • Multi-Raft (sharding) — Split keyspace across multiple Raft groups
  • TLS support — Encrypted inter-node communication
  • Admin API — Force leader step-down, node removal
  • Lua scripting — Atomic multi-key operations

References

Papers & Resources

  1. Raft Paper — "In Search of an Understandable Consensus Algorithm"

  2. Raft Visualization — Interactive explanation

  3. Etcd Documentation — Production Raft implementation

Tools Used

  • Protocol Buffers — Type-safe RPC definitions
  • gRPC — High-performance RPC framework
  • Go sync.Mutex — Lock primitives for thread safety
  • Write-Ahead Log (WAL) — Durability pattern

Code Layout Rationale

Component Why This Location
raft/node.go Core Raft state machine
raft/rpc.go Raft RPC handlers
kv/store.go In-memory state, idempotency
kv/durable_store.go WAL + Store coordination
kv/grpc_server.go KV API + command logging
cmd/server/main.go Cluster bootstrap
storage/wal.go Binary log format
api/*.proto Service definitions

Getting Help

Issues:

  1. Check Troubleshooting section
  2. Look at server logs (printed to terminal)
  3. Verify 3-node cluster setup matches 3-Node Cluster

Want to extend?

  • See copilot-instructions.md for AI agent guidelines
  • Follow patterns in existing code
  • Test with 3-node cluster before deploying

Last Updated: February 6, 2026
Status: ✅ Fully Functional — Tested with 3-node cluster

About

A scalable distributed key-value store implementing the Raft consensus protocol with automatic leader election, log replication, snapshot-based log compaction, and a durable WAL, ensuring strong consistency and fault tolerance across arbitrary cluster sizes.

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