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new sampling
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Nan committed Aug 20, 2024
1 parent 9889583 commit 23604e7
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6 changes: 3 additions & 3 deletions src/lib.rs
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//! Ozz-animation-rs is a rust version skeletal animation library with cross-platform deterministic.
//!
//! Ozz-animation-rs is based on [ozz-animation](https://github.com/guillaumeblanc/ozz-animation) library,
//! an open source c++ 3d skeletal animation library and toolset. Ozz-animation-rs only implement ozz-animation's
//! an open source C++ 3d skeletal animation library and toolset. Ozz-animation-rs only implement ozz-animation's
//! runtime part. You should use this library with ozz-animation's toolset.
//!
//! In order to introduce cross-platform deterministic, ozz-animation-rs does not simply wrap ozz-animation's
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//! use std::rc::Rc;
//!
//! // Load resources
//! let skeleton = Rc::new(Skeleton::from_path("./resource/skeleton.ozz").unwrap());
//! let animation = Rc::new(Animation::from_path("./resource/animation.ozz").unwrap());
//! let skeleton = Rc::new(Skeleton::from_path("./resource/playback/skeleton.ozz").unwrap());
//! let animation = Rc::new(Animation::from_path("./resource/playback/animation.ozz").unwrap());
//!
//! // Init sample job (Rc style)
//! let mut sample_job: SamplingJobRc = SamplingJob::default();
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