Java implementation of the Loxone™ communication protocol (Web Socket).
- Supported miniservers: miniserver gen. 1, miniserver gen. 2, miniserver GO
- Supported firmware: 10.4.0.0 and ongoing
Most of the library is trying to behave according to
Loxone API documentation
and Loxone webservices.
However, there are also some reverse engineered parts, marked with @LoxoneNotDocumented
annotation.
Disclaimer: The library is still far from complete coverage of Loxone behaviour, which means:
- public APIs are subject to change with every new version
- there can be serious bugs
Therefore, any feedback or help is welcomed.
<dependency>
<groupId>cz.smarteon</groupId>
<artifactId>loxone-java</artifactId>
<version><!-- desired version --></version>
</dependency>
compile group: 'cz.smarteon', name: 'loxone-java', version: 'desired version'
or
implementation("cz.smarteon", "loxone-java", "desired version")
The main entry point of the library is the Loxone class.
// obtain loxone instance
final Loxone loxone = new Loxone(new LoxoneEndpoint(address), user, password, uiPassword);
// start interaction and wait for LoxoneApp fetched
loxone.start();
// do the job
loxone.sendControlOn(loxone.app().getControl(SwitchControl.class));
// obtain http or websocket classes for more low-level work
final LoxoneHttp loxoneHttp = loxone.http();
final LoxoneWebSocket loxoneWebSocket = loxone.webSocket();
// stop the session correctly
loxone.stop();
Study examples for detailed usage information.
The library supports Loxone miniserver discovery, see MiniserverDiscoverer.
// find at least one miniserver, waiting for maximum 500 millis
Set<MiniserverDiscovery> discovered = new MiniserverDiscoverer().discover(1, 500);
On Android 6 and older, the java.util.Base64
is not available. Please use setBase64Codec
to use different implementation.
Codec.setBase64Codec(..., ...);
Note: Build currently requires at least JDK 11 to be locally installed
Gradle wrapper is in the repository - should be available once you clone it. You can use the gradlew
to do builds & tests
./gradlew build
This first build should succeed, this means the project is correctly setup and you can start contributing to it.
Note: When the MiniserverDiscovererTest fails this could be a firewall issue, this test opens up a random UDP port for the test
MiniserverDiscovererTest > should discover() FAILED
strikt.internal.opentest4j.AssertionFailed at MiniserverDiscovererTest.kt:31
It is adviced to install the lombok plugin for your IDE of choice, this makes coding & debugging easier, you can find the instructions for installing the plugin for various IDE's on the following location https://projectlombok.org/setup/
We prefer Junit5 with Kotlin, Strikt and Mockk for writing unit testing. Please follow the guidelines and documentation on the internet. Kotlin is easy to grab fro Java programmers and in many cases it allows more concise code. However Java + Junit5 unit tests will be accepted as well.