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Snipers_Moons

This mod itself is essentially empty but has all of my moons as a dependency which means they will automatically download if you download this pack through a mod manager (recommended).

Adds several (mostly) vanilla-like moons to Lethal Company. This was a project that I wanted to try my hand at. While they may not be great, I had fun doing it and learned some interesting things about the inner-workings of the game. I still may tweak these moons and have some moon ideas left. Also, while no plans exist currently, I'd like to try an interior too. (Discord link)

Moons

69 Phuket (Cost: 0, Risk: D)

POPULATION: Lost
CONDITIONS: Swampy
FAUNA: Ecosystem supports various wildlife. View of quicksand and facility

45 Valiance (Cost: 0, Risk: C)

POPULATION: Gone
CONDITIONS: Rolling hills and valleys.
FAUNA: A multitude of organisms reside in the valleys. View of facility across lake

105 Timbrance (Cost: 60, Risk: B+)

POPULATION: Abandoned
CONDITIONS: An abandoned bunker in the woods.
FAUNA: Diverse. View of facility from dock

360 Torus (Cost: 200, Risk: A)

POPULATION: Abandoned
CONDITIONS: An old mining facility established in a drained lakebed.
FAUNA: Various wildlife has gradually returned to the area. View of mine entrance

60 Tundaria (Cost: 500, Risk: S)

POPULATION: Abandoned
CONDITIONS: An abandoned storage facility deep in the frozen mountains.
FAUNA: Limited organisms reside within the mountains. View of facility garage

22 Natit (Cost: 710, Risk: S+)

POPULATION: None
CONDITIONS: Abandoned hydro-electric plant in the mountains.
FAUNA: Dangerous entities reside in these hills. View of dam and canal

Hidden Moons

88 Rorm (Cost: 1, Risk: B+)

POPULATION: Burried
CONDITIONS: Abandoned after a series of earthquakes.
FAUNA: Dominated by a few species. View of facility from ship

Starship-13 (Cost: 1000, Risk: S^2)

POPULATION: Radio silent
CONDITIONS: An unidentified starship has been detected on the edge of the Thistle Nebula.
FAUNA: Exotic wildlife in shipping. Overview of hangar

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