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There are a *lot* of download pages, so we'll start with the headers, structure, and a sort of template we can use for the others. See #28.
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docs/downloads/agent_development_tools/episodic_memory_size_tool.md
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--- | ||
tags: | ||
- agent debugging | ||
- episodic memory | ||
--- | ||
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# Episodic Memory Size Tool | ||
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This tool is a command-line python script to determine the size of episodes in | ||
episodic memory. | ||
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## Download Link | ||
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[Episodic_Memory_Sizer.zip](https://github.com/SoarGroup/website-downloads/raw/main/AgentDevelopmentTools/Episodic_Memory_Sizer.zip) | ||
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## Documentation | ||
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None | ||
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## Developer | ||
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Justin Li | ||
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## Soar Versions | ||
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Any with episodic memory; version must match the one that produced the DB. | ||
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## Language | ||
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Python |
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--- | ||
title: agent development tools | ||
--- | ||
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# Downloads: Agent Development Tools | ||
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In this category you'll find tools to help you develop your Soar agents. | ||
This includes IDEs for developing Soar agents, a variety of both real-time and | ||
offline debugging tools and some syntax coloring add-ons for certain text | ||
editors. | ||
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* [Episodic Memory Size Tool](./episodic_memory_size_tool.md) |
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--- | ||
tags: | ||
- chunking | ||
- look-ahead search | ||
--- | ||
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# 15-Puzzle Agent | ||
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This agent is a straightforward implementation of the fifteen-puzzle. It uses | ||
look-ahead search to solve the puzzle with a simple evaluation function. This | ||
agent also demonstrates chunking. | ||
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The puzzle consists of fifteen sliding tiles, numbered by digits from 1 to 15 | ||
arranged in a 4 by 4 array of sixteen cells. One of the cells is always empty, | ||
and any adjacent tile can be moved into the empty cell. The initial state is | ||
some arbitrary arrangement of the tiles. The goal state is the arrangement of | ||
tiles such that they are ordered from lowest to highest value. The problem is to | ||
find a sequence of moves from the initial state to the goal state. | ||
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## Soar Capabilities | ||
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- Look-ahead subgoaling | ||
- Chunking | ||
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## Download Links | ||
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- [Fifteen_Puzzle_Agent.zip](https://github.com/SoarGroup/website-downloads/raw/main/Agents/Fifteen_Puzzle_Agent.zip) | ||
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## External Environment | ||
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None. | ||
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## Default Rules | ||
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selection.soar | ||
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## Associated Publications | ||
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None | ||
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## Developer | ||
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John Laird | ||
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## Soar Versions | ||
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- Soar 8 | ||
- Soar 9 | ||
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## Project Type | ||
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VisualSoar |
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--- | ||
title: agents | ||
--- | ||
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# Downloads: Agents | ||
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In this category, you'll find a variety of agents developed for a wide range of | ||
different tasks and environments. You will find a full description of the agent, | ||
its capabilities and problem solving approach as well, as a download link. If | ||
the agent requires an environment, a link will be provided. We'd highly | ||
encourage you to submit your own agents for use by the greater Soar community. | ||
To do so, you can send your zipped up submission with a full description (try to | ||
include all of the type of information we include on each download page) to | ||
[John Laird](mailto:laird@umich.edu) with the subject "Soar Agent Submission". | ||
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* [15-Puzzle Agent](./15-puzzle.md) |
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--- | ||
Tags: | ||
- environments | ||
- liar's dice | ||
- reinforcement learning | ||
--- | ||
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# Dice | ||
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Dice is a java implementation of a game often called *Liar's Dice*. | ||
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Here is an abbreviated description of the rules used in our implementation of | ||
this domain: | ||
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* Each player gets five six-sided dice and a cup to conceal their dice from | ||
other players. | ||
* To begin each round, all players roll their dice under their cups and look | ||
at their new 'hand' while keeping it concealed from the other players. The first | ||
player begins bidding, picking a quantity of a face number. The quantity states | ||
the player's opinion on how many of the chosen face have been rolled in total on | ||
the table. | ||
* Each player has two choices during his turn: make a higher bid, or challenge | ||
the previous bid as being wrong. Raising the bid means either increasing the | ||
quantity, or the face value, or both, according to the specific bidding rules used. | ||
* The 1s ("aces") are wild and count as two in a bid, for example to outbid a | ||
bid of 2 one's, you must bid at least 5 of a non-wild face. | ||
* If the current player thinks the previous player's bid is wrong, he | ||
challenges it, and then all dice are revealed to determine whether the bid was | ||
valid. If the number of the relevant face revealed is at least as high as the | ||
bid, then the bid is valid, in which case the bidder wins. Otherwise, the | ||
challenger wins. | ||
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\* Description of game rules derived from its [Wikipedia page]( | ||
https://en.wikipedia.org/wiki/Liar%27s_dice) | ||
and is released under the [Creative Commons license](http://creativecommons.org/licenses/by-sa/3.0/). | ||
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## Environment Properties | ||
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* Uncertainty | ||
* incomplete knowledge | ||
* multi-player | ||
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## Download Links | ||
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[Dice.zip](https://github.com/SoarGroup/website-downloads/raw/main/Domains/Dice.zip) | ||
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## Associated Agents | ||
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A variety of agents is included in the environment download. | ||
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## Documentation | ||
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* Requires these jars on the classpath: | ||
* sml.jar | ||
* soar-qna-9.3.1.jar | ||
* soar-smljava-9.3.1.jar | ||
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* Also needs the environment variables `SOAR_HOME` set and `LD_LIBRARY_PATH` on | ||
Linux (`DYLD_LIBRARY_PATH` on OSX, `PATH` on Windows) set to `$SOAR_HOME/lib`. | ||
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* To import into Eclipse, go to File > New > Java Project, un-check "Use Default | ||
Location" and under "Location" select the root directory of the project. All | ||
other default settings should be fine. | ||
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* To run, right-click on the SoarMatch?.java file and select Run As > Java Application. | ||
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### IO link Specification | ||
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#### Code | ||
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```plaintext | ||
input-link | ||
dice-probability | ||
id (any) copied from request | ||
probability (float) (0..1) | ||
output-link | ||
compute-dice-probability | ||
id (any) user-data to be copied to input-link to correlate result | ||
number-of-dice (int) (1..) | ||
number-of-faces (int) (1..) usually 3 (normal, ones wild) or 6 (ones or special rules) | ||
count (int) (1..number-of-dice) Target number | ||
predicate (string) (eq ne ge gt le lt) | ||
Predicate shorthand: | ||
eq: equal == | ||
ne: not equal != | ||
ge: greater than or equal >= | ||
gt: greater than > | ||
le: less than or equal <= | ||
lt: less than < | ||
``` | ||
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#### Examples | ||
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```text | ||
id: 1, number-of-dice: 3, number-of-faces: 6, count: 2, predicate: eq | ||
yields: id: 1, probability: 0.06944 | ||
id: 2.0, number-of-dice: 5, number-of-faces: 3, count: 3, predicate: ge | ||
yields: id: 2.0, probability: 0.20988 | ||
id: charlie, number-of-dice: 24, number-of-faces: 6, count: 6, predicate lt | ||
yields: id: charlie, probability: 0.80047 | ||
Quick test using add-wme on empty agent: | ||
aw i3 compute-dice-probability * | ||
aw i4 id 1 | ||
aw i4 number-of-dice 5 | ||
aw i4 number-of-faces 3 | ||
aw i4 count 3 | ||
aw i4 predicate ge | ||
``` | ||
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## Associated Publications | ||
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Pending | ||
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## Developer | ||
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Miller Tinkerhess | ||
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## Soar Versions | ||
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Soar 9 | ||
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## Language | ||
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Java |
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--- | ||
title: domains | ||
--- | ||
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# Downloads: Domains | ||
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This category contains an extensive list of domains you can develop agents in. | ||
Some are game-like environment simulators while other provide access to an | ||
external knowledge source for your agent to process and manipulate, for example | ||
WordNet or SoarQnA. All of these domains are fully interfaced with Soar already. | ||
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* [Dice](./dice.md) |
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docs/downloads/examples_and_unsupported/cpp_command_line_filter_example.md
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--- | ||
tags: | ||
- C++ | ||
--- | ||
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# C++ Command Line Filter Example: FilterC | ||
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FilterC demonstrates how to write a client in C++ that intercepts commands to | ||
implement a simple command line. | ||
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## Download Links | ||
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[Soar_Filter_C_Example.zip](https://github.com/SoarGroup/website-downloads/raw/main/Examples-and-Unsupported/Soar_Filter_C_Example.zip) | ||
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## Documentation | ||
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While there is no explicit documentation, this example code is commented. | ||
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## Developer | ||
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Douglas Pearson | ||
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## Soar Versions | ||
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* Soar 8 | ||
* Soar 9 | ||
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## Language | ||
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C++ |
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# Downloads: Examples and Unsupported | ||
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This category contains example code and wrapper functions to help you build your | ||
own environments in a variety of language, namely C++, PHP, Python, Java and C. | ||
This code is unsupported but may still work. | ||
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* [C++ Command Line Filter Example](./cpp_command_line_filter_example.md) |
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