v1.4.0-beta1
Pre-release
Pre-release
Son-Guhun
released this
22 Dec 23:12
·
481 commits
to master
since this release
[v1.4.0-beta1]
Added
- Save System improvements:
- Saves made with Rect Generators (-tsav, -dsav, -usav) will now spawn a special Rect Generator when loaded into the game. This Rect Generator can be used to move the save around, so it can be loaded anywhere on the map.
- If you want to automatically load a Rect save at its original location, use the -req instead of -request.
- New commands:
- -usav: This command can be used to save all your units inside of a Rect Generator, but not any unit outside of it..
- -compat: This command must be used to load old saves (made between 1.2.1 and 1.3.0) instead of the -request command.
- Riderless Horses and Pack Horses now have a Pick Up Rider ability, allowing them to be ridden by a unit.
- New tip/hint for the -count command.
- Save Files now have integrity checks. If a file is missing or can not be read, the game will now warn the player. If a single unit's data is corrupted, the game will also warn the player.
Fixed
- Fixed an issue that caused unselectable non-decoration units to be loaded incorrectly.
- Fixed a crash that could occur when converting certain orc spellcasters into heroes.
- Fixed an issue that would cause Ancients to always face the defeault angle when loaded from a save.
- Strange behaviour of inverting a rect's size when making it smaller than minimum size has been removed.
- Fixed a crash that could occur when using Staff of Mimic.
Changed
- Changed commands:
- -req: This command is no longer used to load old saves. Instead, it is used to automatically load saves made with Rect Generators at their original position, instead of choosing a new position.
- Saves will now be located in the folder: Documents\Warcraft III\CustomMapData\TLLoP\Saves
- Ancients' rooted/unrooted status is now saved by the Save System.
- Neutral units are now also loaded as neutral units.
- Improved Rect Generator behaviour near map borders:
- Rect Generator lightning indicators will no longer behave strangely when near a map border.
- Rect Generator will now remember its old size when leaving a map border.
- You can now expand a Rect Generator when it is near a map border.
- Vastly improved loading performance:
- Saves will now load twice as fast (still testing)
- Loading will no longer cause frame losses for the requesting player.
- Improved performance when loading terrain.
- A message is now shown to the loading player when finished.
- Vastly improved saving perfomance:
- Players can now save the entire map's terrain and trees without causing the game to freeze for many seconds.
- When setting a save center while selecting a unit, a message will now pop up with the new coords.
- Added colored text to -count command.