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v1.4.0-beta1

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@Son-Guhun Son-Guhun released this 22 Dec 23:12
· 481 commits to master since this release

[v1.4.0-beta1]

Added

  • Save System improvements:
    • Saves made with Rect Generators (-tsav, -dsav, -usav) will now spawn a special Rect Generator when loaded into the game. This Rect Generator can be used to move the save around, so it can be loaded anywhere on the map.
    • If you want to automatically load a Rect save at its original location, use the -req instead of -request.
  • New commands:
    • -usav: This command can be used to save all your units inside of a Rect Generator, but not any unit outside of it..
    • -compat: This command must be used to load old saves (made between 1.2.1 and 1.3.0) instead of the -request command.
  • Riderless Horses and Pack Horses now have a Pick Up Rider ability, allowing them to be ridden by a unit.
  • New tip/hint for the -count command.
  • Save Files now have integrity checks. If a file is missing or can not be read, the game will now warn the player. If a single unit's data is corrupted, the game will also warn the player.

Fixed

  • Fixed an issue that caused unselectable non-decoration units to be loaded incorrectly.
  • Fixed a crash that could occur when converting certain orc spellcasters into heroes.
  • Fixed an issue that would cause Ancients to always face the defeault angle when loaded from a save.
  • Strange behaviour of inverting a rect's size when making it smaller than minimum size has been removed.
  • Fixed a crash that could occur when using Staff of Mimic.

Changed

  • Changed commands:
    • -req: This command is no longer used to load old saves. Instead, it is used to automatically load saves made with Rect Generators at their original position, instead of choosing a new position.
  • Saves will now be located in the folder: Documents\Warcraft III\CustomMapData\TLLoP\Saves
  • Ancients' rooted/unrooted status is now saved by the Save System.
  • Neutral units are now also loaded as neutral units.
  • Improved Rect Generator behaviour near map borders:
    • Rect Generator lightning indicators will no longer behave strangely when near a map border.
    • Rect Generator will now remember its old size when leaving a map border.
    • You can now expand a Rect Generator when it is near a map border.
  • Vastly improved loading performance:
    • Saves will now load twice as fast (still testing)
    • Loading will no longer cause frame losses for the requesting player.
    • Improved performance when loading terrain.
    • A message is now shown to the loading player when finished.
  • Vastly improved saving perfomance:
    • Players can now save the entire map's terrain and trees without causing the game to freeze for many seconds.
  • When setting a save center while selecting a unit, a message will now pop up with the new coords.
  • Added colored text to -count command.