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CoffeeScript/JavaScript implementation of Philip J. Schneider's "Algorithm for Automatically Fitting Digitized Curves" from the book "Graphics Gems". | ||
Converted from Python implementation. | ||
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Fit one or more cubic Bezier curves to a polyline. | ||
JavaScript implementation of Philip J. Schneider's "Algorithm for Automatically Fitting Digitized Curves" from the book "Graphics Gems". | ||
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This is a CS/JS implementation of Philip J. Schneider's C code. The original C code is available on http://graphicsgems.org/ as well as in https://github.com/erich666/GraphicsGems | ||
Ported from C via Python: | ||
* Original (C): | ||
* https://github.com/erich666/GraphicsGems/blob/master/gems/FitCurves.c | ||
* Python: | ||
* https://github.com/volkerp/fitCurves | ||
* CoffeeScript/JavaScript + math.js/lodash: | ||
* https://github.com/soswow/fit-curves | ||
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This implementation uses [mathjs](https://github.com/josdejong/mathjs) | ||
**No dependencies.** | ||
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Usage: | ||
Usage | ||
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```javascript | ||
var fitCurve = require('fitCurve'); | ||
var points = [[0, 0], [10, 10], [10, 0], [20, 0]]; | ||
var error = 50; // The smaller the number - the much closer spline should be | ||
var error = 50; //Lower numbers give more accurate curves. | ||
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var bezierCurves = fitCurve(points, error); | ||
// bezierCurves[0] === [[0, 0], [20.27317402, 20.27317402], [-1.24665147, 0], [20, 0]] | ||
// where each element is [x, y] and elements are [first-point, control-point-1, control-point-2, second-point] | ||
``` | ||
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You can play around with that in this [demo](https://soswow.github.io/fit-curves/demo). | ||
Demo | ||
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![demo](https://github.com/soswow/fit-curves/raw/master/demo-screenshot.png "Demo") | ||
http://codepen.io/Sphinxxxx/pen/jALxvQ?editors=1011 |