Zoned is a cross-platform grid based multiplayer strategy game powered by libGDX. The game is primarily targeted for Android, but will work on Windows and Linux as well.
It is available to download on the Google Play Store (Android) as well as on GitHub (Windows, Linux, Android and Web)
Zoned is a multiplayer strategy game. Every game is played on a grid based map where the objective is to capture as many cells in the grid as possible. Zoned supports both splitscreen multiplayer as well as cross-platform local network multiplayer. In addition to the default internal maps, Zoned also supports custom external maps which you can play on if you ever get bored of the default ones. The best part is that Zoned is free of ads and will never have ads!
The game is in beta. You can track the development progress of the game here. However, I've stopped working on Zoned and have moved on to other projects.
More screenshots are available in the Google Play Store page
If you wish to build from source, clone the repo and run gradle's android:assembleDebug
and desktop:dist
tasks for building the Android and Desktop binaries respectively:
git clone https://github.com/Spikatrix/Zoned
cd Zoned
./gradlew android:assembleDebug # Android
./gradlew desktop:dist # Desktop
(Use gradlew.bat
if you're on Windows)
You can then find the generated binaries at
- Desktop:
Zoned/desktop/build/libs/*.jar
- Android:
Zoned/android/build/outputs/apk/debug/*.apk
Contributions are always welcome.
Here are a few ways you can help:
- Report bugs via the Issue Tracker and suggestions via email
- Send in pull requests improving the code quality and fixing bugs among others
This project is licensed under the GNU GPLv3 License