A C++20 header-only library meant to assist in the development of games.
Includes support for:
- OpenGL with GLFW (for visuals and input)
- OpenAL (for Audio)
- Freetype (for Fonts)
- Assimp (for 3D models)
- Dynamic Texture Atlas Creation
- Lines and Bezier Curves
- Data Logging
- Tree File parsing that supports arbitrary formats.
- Window size management
- 2D/3D collision detection
- Fourier Transform (and inverse)
- WAVE and MP3 audio format loading
- Image writing and reading (using stbi)
- Debug widgets (using Dear ImGui)
Not needed! Just include the files!
Use VisualStudio 2022 for testing.