Very simple game built with MonoGame.
https://www.gameart2d.com/the-knight-free-sprites.html
- Download sprites -
Sprites.rar
from https://drive.google.com/drive/folders/1zBbtIv7W65V26dTWXQMJM5UW0aKcYEfB?usp=sharing - Extract them into the source code of the project into
src/Synergy.VirusPrototype.Shared/Content/2d
- Open Visual Studio and update the properties of the files.
3.1.
Build Action
:Content
3.2Copy to output diretory
:Copy if newer
- Model-View-Update.
- Dependency Injection.
- Shared configurations between platforms in one
appsettings.json
. - Support multiple environments.
- Setup test project with example tests for the Shared project.
- Add code coverage report from CodeCov.
- Setup Continuous Integration with Github Actions.
- Add usage of MediatR.
- Component based UI building.
- Builder design pattern.
- UI Content tree state.